The Hackathon was a great success! Thanks to everyone who participated. We had 6 teams, over 20 developers and 5-10 who came to hang out with us. The Sonos was cranking the whole time and we had fantastic balmy weather to keep the French doors open to the State Street balcony.Here are the teams and projects we saw demo'd at 4:00 Saturday afternoon:Pit: The GameA real-time browser-based implementation of the game. Built with Bootstrap, Backbone, WebSockets, EventMachine, Redis Pub/Sub. Team: Nick Burwell, Sarah Jones, Melch Chun, Bob Smith. https://github.com/primiti/HackathonPitIdeaSpotAn idea/polling site with real-time voting. Built with Bootstrap, Backbone, WebSockets, EventMachine. Team: Andrew Berls, Dillon Kearns, Phaedrus Raznikov, Michael Larson. https://github.com/andrewberls/ideaspotShakeRacerWii meets Shake Weight! A game using iPhone/iPad as the game controller. Built with Bootstrap, Mobile Safari, WebSockets, Goliath, EventMachine. Team: Andrew Le, Roberto Aguilar, Colin Kelley. https://github.com/andrewle/shake_racerSpikeTrainA neural network to learn image preferences from pixel color distribution. Built with Python. Team: Jim McGaw.CloakCastAn encrypted chat system that completely cloaks all communication between the parties. Built with Go. Team: Steve Philips.WhereAreYouReal-time geo tracking app. Built with Bootstrap, Mobile Safari, Google Maps, WebSockets, EventMachine. Team: John Terry, Dylan J.
After the demos on Saturday afternoon we all got 2 dots to cast. The winning team was ShakeRacer! It was a fun and ambitious project that passed rapid real-time data from mobile phone browser to central server and then to the shared game display. Congratulations to Andrew and Roberto.