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Help with Sega CD emulator please.

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dos-man 64

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Nov 26, 2008, 5:43:11 PM11/26/08
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I've tried to get NeoGenesis to play Sega CD ROMs before, but I just
end up at a screen that looks like the Sega CD thinks that there is an
audio CD in there or something. Can anyone advise me on what needs to
be done in order to launch the games, I want to check out Robo Aleste.

Thanks,
Dos-Man

BelPowerslave

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Nov 26, 2008, 5:51:01 PM11/26/08
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Hmmmm...is NeoGenesis a PC emu or DC emu?

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"I loves me kitty"
- Karen Walker, Will & Grace

dos-man 64

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Nov 26, 2008, 8:17:54 PM11/26/08
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It's actually for the XBox. It runs 32x, Genesis/Megadrive, and
(supposedly) Sega CD games. I know it runs 32x games because I got
web of fire running on it. It's great for Genesis and Megadrive
action. I haven't been able to get any Sega CD games on it yet. I
keep ending up on this useless screen that has CD player options like
REPEAT and SHUFFLE and whatnot. Anyway, I tried Gens on the PC but I
don't have the BIOS files.

Is the dreamcast even fast enough to run Sega CD games??????????????

Is there a way to burn the ROMs to a disc that would make them
playable on a real Sega CD???

dos-man

Relic

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Nov 26, 2008, 8:46:36 PM11/26/08
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dos-man 64 wrote:

>
> Is the dreamcast even fast enough to run Sega CD games??????????????
>

> dos-man

Seems that if the DC is fast enough to run PSX games from
the Bleem! discs, it should be able to run Sega CD discs.
The problem would be the emulation itself (and I dunno
if anyone has tried yet).

dos-man 64

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Nov 26, 2008, 9:08:48 PM11/26/08
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Hmmmm... I was not able to get the PSX emulator burned successfully.
Or SegaGen either. Most of the dreamcast emulators I did get running,
including DC stella. However, I don't really use any of them any more
since I got the xbox softmodded. I still use the DC for master system
emulation and atari 800 emulation, but that's about it.

dos-man

dos-man 64

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Nov 27, 2008, 10:44:53 AM11/27/08
to

Never mind. I got it working. It didn't like the fact that the ISO
was in a zip file. I didn't even know it was an ISO. I never
bothered to look inside the zip file. I just checked out blazing
lazers on the Turbo Graphix emu. Hopefully, this one will be just as
good.

dos-man

BelPowerslave

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Nov 27, 2008, 11:11:19 AM11/27/08
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> Never mind. I got it working. It didn't like the fact that the ISO
> was in a zip file. I didn't even know it was an ISO. I never
> bothered to look inside the zip file.

Oh yeah, that's definitely the issue. For the most part, you can run any
disc-based game in an emulator as *long* as there's an .iso. A lot of
times what they'll do is zip the ISO with the disc's music accompanying
it in MP3 files. As long as you unzip it, everything *should* work.
Occasionally you'll get a game where you actually have to use the cue
file and burn it to, to make the music play, but a lot of times it just
depends on the emulator. I * think* that I've heard that you can burn
SCD copies, or use originals, and they will run in the Xbox as well...

> I just checked out blazing
> lazers on the Turbo Graphix emu. Hopefully, this one will be just as
> good.

As long as the emu is based off Gens or Fusion, it should be a hit. My
buddy just got a hardmodded Xbox, with a 300GB HDD in it...he's having a
blast with all the emulators on there.

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com

Leo: Get it?
Raph: Got it!
Don: Good!
Mike:.....hey wait, I don't get it...
- TMNT: Secret of the Ooze

BelPowerslave

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Nov 27, 2008, 11:14:13 AM11/27/08
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> It's actually for the XBox. It runs 32x, Genesis/Megadrive, and
> (supposedly) Sega CD games.

Oh, that's right. I saw it on my buddy's modded Xbox the other night. I
knew it sounded familiar, I just couldn't place it.

> I know it runs 32x games because I got
> web of fire running on it.

Man, I love WoF!

> It's great for Genesis and Megadrive
> action.

Yeah, it really is. About the only thing I don't like is the fact that
the Xbox controller's button layout. Really fucks you up on games that
use the 6 button controller.

> I haven't been able to get any Sega CD games on it yet. I
> keep ending up on this useless screen that has CD player options like
> REPEAT and SHUFFLE and whatnot. Anyway, I tried Gens on the PC but I
> don't have the BIOS files.

You can get all bios files needed here:

http://www.emuasylum.com/index.php?page=emulators&system=Sega%20Genesis

> Is the dreamcast even fast enough to run Sega CD games??????????????

I'm not sure.

> Is there a way to burn the ROMs to a disc that would make them
> playable on a real Sega CD???

Either use the cue file, or just use Nero to burn the ISO and MP3 files,
and then, yes, it'll play in a real SCD machine.

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"No one can beat me."
- Ryu Hayabusa, Ninja Gaiden

dos-man 64

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Dec 1, 2008, 12:20:42 AM12/1/08
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On Nov 27, 11:14 am, BelPowerslave <b...@whipassgaming.com> wrote:
> > It's actually for the XBox. It runs 32x, Genesis/Megadrive, and
> > (supposedly) Sega CD games.
>
> Oh, that's right. I saw it on my buddy's modded Xbox the other night. I
> knew it sounded familiar, I just couldn't place it.

It's a wonderful emu. I definitely prefer it over the PC emulators.
The only thing the PC seems to be better at emulating than consoles is
MAME. Everything else seems better on consoles. I never was able to
get the emulators running on the PS2 slim. I've got the codebreaker
CDs, but they don't work. Apparently, you need the bigger PS2 to get
anything running. Hopefully, I'll have an opportunity to get one
cheap somewhere along the line.

>
> > I know it runs 32x games because I got
> > web of fire running on it.
>
> Man, I love WoF!

Wasn't thrilled with it actually. Would rather play Maximum Carnage
or Spider-man TAG.

>
> > It's great for Genesis and Megadrive
> > action.
>
> Yeah, it really is. About the only thing I don't like is the fact that
> the Xbox controller's button layout. Really fucks you up on games that
> use the 6 button controller.

Hmmmm... outside of a few fighting games, none come to mind. Anyway,
if I was going to play Mortal Kombat or something like that (I'm not),
I'd prefer to play the real game rather than the Genesis version
anyway.

>
> > I haven't been able to get any Sega CD games on it yet. I
> > keep ending up on this useless screen that has CD player options like
> > REPEAT and SHUFFLE and whatnot. Anyway, I tried Gens on the PC but I
> > don't have the BIOS files.
>
> You can get all bios files needed here:
>
> http://www.emuasylum.com/index.php?page=emulators&system=Sega%20Genesis
>

Thanks! Will download them.

>
> Either use the cue file, or just use Nero to burn the ISO and MP3 files,
> and then, yes, it'll play in a real SCD machine.
>
> Bel
> --
> Whip Ass Gaming:http://www.whipassgaming.com/
>
> "No one can beat me."
> - Ryu Hayabusa, Ninja Gaiden

That's pretty cool, but what about burning games for the Saturn?
Would love to try Panzer. Seems rare to get an actual game CD for it
though.


dos-man

BelPowerslave

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Dec 1, 2008, 4:46:57 PM12/1/08
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> It's a wonderful emu. I definitely prefer it over the PC emulators.
> The only thing the PC seems to be better at emulating than consoles is
> MAME. Everything else seems better on consoles.

I don't know about that, though I will say that some of the homebrew
emus I tried with the DC were top notch.

> I never was able to
> get the emulators running on the PS2 slim. I've got the codebreaker
> CDs, but they don't work. Apparently, you need the bigger PS2 to get
> anything running. Hopefully, I'll have an opportunity to get one
> cheap somewhere along the line.

With the modded Xbox, why bother?

> Wasn't thrilled with it actually. Would rather play Maximum Carnage
> or Spider-man TAG.

TAG better not be The Animated Series! ;) MC is very good, I just wish
they'd of added the 2 player option to it that Separation Anxiety got.
It's depressing really, because part one would have been perfect for two
players...and part two really just sucks ass(even with two players).

> Hmmmm... outside of a few fighting games, none come to mind. Anyway,
> if I was going to play Mortal Kombat or something like that (I'm not),
> I'd prefer to play the real game rather than the Genesis version
> anyway.

...yeah, but even if you play the MAME version, you still have to use
the Xbox controller.

> That's pretty cool, but what about burning games for the Saturn?
> Would love to try Panzer. Seems rare to get an actual game CD for it
> though.

To play "backups"(lol) in your Saturn you need to have it hard
modded...and trust me, you, me and just about everyone in this newsgroup
doesn't have *that* kind of money. ;) It's incredible how much people
are still charging for those things. That said, if you can find one at a
deal, and are quite confident in your soldering skills, the first few
unbelievably rare game copies you run in the machine will pay for the
cost of the chip.

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"With no possible contact to the outside world you begin your adventure,
ready to accomplish your mission, praying to return alive."
- Powerslave

dos-man 64

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Dec 2, 2008, 10:59:08 AM12/2/08
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On Dec 1, 4:46 pm, BelPowerslave <b...@whipassgaming.com> wrote:
> > It's a wonderful emu. I definitely prefer it over the PC emulators.
> > The only thing the PC seems to be better at emulating than consoles is
> > MAME. Everything else seems better on consoles.
>
> I don't know about that, though I will say that some of the homebrew
> emus I tried with the DC were top notch.
>
> > I never was able to
> > get the emulators running on the PS2 slim. I've got the codebreaker
> > CDs, but they don't work. Apparently, you need the bigger PS2 to get
> > anything running. Hopefully, I'll have an opportunity to get one
> > cheap somewhere along the line.
>
> With the modded Xbox, why bother?


I just like emulators, especially when they are running on consoles.
The more the merrier I guess.


>
> > Wasn't thrilled with it actually. Would rather play Maximum Carnage
> > or Spider-man TAG.
>
> TAG better not be The Animated Series! ;) MC is very good, I just wish
> they'd of added the 2 player option to it that Separation Anxiety got.
> It's depressing really, because part one would have been perfect for two
> players...and part two really just sucks ass(even with two players).
>

No. I meant the MAME arcade ROM. The animated series game (Like the
animated series itself) was n't very good. It wasn't terrible, but it
could have been a lot better in my mind.

>
> > That's pretty cool, but what about burning games for the Saturn?
> > Would love to try Panzer. Seems rare to get an actual game CD for it
> > though.
>
> To play "backups"(lol) in your Saturn you need to have it hard
> modded...and trust me, you, me and just about everyone in this newsgroup
> doesn't have *that* kind of money. ;) It's incredible how much people
> are still charging for those things. That said, if you can find one at a
> deal, and are quite confident in your soldering skills, the first few
> unbelievably rare game copies you run in the machine will pay for the
> cost of the chip.
>
> Bel
> --
> Whip Ass Gaming:http://www.whipassgaming.com/
>
> "With no possible contact to the outside world you begin your adventure,
> ready to accomplish your mission, praying to return alive."
> - Powerslave

I have no soldering skills, or at least none that I'm willing to put
to the test :) Oh well. Maybe at some point Sega will release a
"Sega Saturn Collection" like they did with the Genesis.

dos-man

BelPowerslave

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Dec 2, 2008, 12:55:15 PM12/2/08
to
> No. I meant the MAME arcade ROM. The animated series game (Like the
> animated series itself) was n't very good. It wasn't terrible, but it
> could have been a lot better in my mind.

I hated the Animated Series game...it had such potential too. I don't
much care for the Sega-made MAME version either. I used to play it, or
watch it, at the arcade and it just sort of astounded me: The large
characters, the scaling in and out of the graphics, the shooter
levels...but once I actually got to sit down and play through the entire
game via MAME, it just seemed really repetitive. Still, it's nice that's
it's, what, 4 player?

> I have no soldering skills, or at least none that I'm willing to put
> to the test :) Oh well. Maybe at some point Sega will release a
> "Sega Saturn Collection" like they did with the Genesis.

Don't put too much hope in to that, for a couple of reasons: A) The
Saturn is still *exceedingly* difficult to emulate and B) Sega is lazy
as fuck. There's no way they are going to work on a Saturn emulator, or
recode any of their old Saturn titles to run native on the 360/PS3.

How in the hell we managed to get Saturn Nights on the PS2 still
astounds me...but that was a long while back, when Sega still kind of
cared. I'd also guess that that rumored Saturn emu that Yuji Naka built
for the PC, for the express purpose of running Nights *only*, had a lot
to do with it. Just a guess though...

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"Now what's your momma gonna say about this?"
- Marcus Hill, Narc

dos-man 64

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Dec 2, 2008, 6:54:54 PM12/2/08
to
On Dec 2, 12:55 pm, BelPowerslave <b...@whipassgaming.com> wrote:
> > No. I meant the MAME arcade ROM. The animated series game (Like the
> > animated series itself) was n't very good. It wasn't terrible, but it
> > could have been a lot better in my mind.
>
> I hated the Animated Series game...it had such potential too.

I remember reading your review of it; you weren't kind :)

Do you remember if you reviewed "Star Control?" I just picked it up,
wondering what kind of game it is. Sounds like Populous, but in a
galactic setting....

>
> > I have no soldering skills, or at least none that I'm willing to put
> > to the test :) Oh well. Maybe at some point Sega will release a
> > "Sega Saturn Collection" like they did with the Genesis.
>
> Don't put too much hope in to that, for a couple of reasons: A) The
> Saturn is still *exceedingly* difficult to emulate and B) Sega is lazy
> as fuck. There's no way they are going to work on a Saturn emulator, or
> recode any of their old Saturn titles to run native on the 360/PS3.

Well, that's kind of a shame. I've gotten into a lot of arguments
with supporters that it was a sucky system with too many fighting
games, as well as being a total disappointment as far as being a
genesis successor. I'd love to be proven wrong :)

dos-man

BelPowerslave

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Dec 2, 2008, 11:29:26 PM12/2/08
to
> I hated the Animated Series game...it had such potential too.
>
> I remember reading your review of it; you weren't kind :)

It was a difficult game to not only play through, but review. On the
surface nothing really appeared to be wrong...but as soon as I picked up
that controller and started playing...;)

> Do you remember if you reviewed "Star Control?" I just picked it up,
> wondering what kind of game it is. Sounds like Populous, but in a
> galactic setting....

I've not reviewed that one. Star Control is pretty hip though: It's
basically a one on one space flight sim/deathmatch game. You pick a race
to use, they send you out there against another race, you use your
special attacks, he uses his, someone wins, you move to the next race.
It's actually a lot more fun that it sounds, if for nothing else other
than the awesome sound effects. You will, literally, have fun just
sitting there hitting buttons and listening to the things they say, and
the sounds their ships make.

> Well, that's kind of a shame.

I agree. There are so many Saturn games that would be great to see
running in a higher res, and with some 3D hardware acceleration(much
like what ePSXe does for PS1 games).

> I've gotten into a lot of arguments
> with supporters that it was a sucky system with too many fighting
> games, as well as being a total disappointment as far as being a
> genesis successor. I'd love to be proven wrong :)

It's probably the least favorite of my Sega consoles, but I still love
it. It definitely has its issues though, from shitty PSX ports to 3rd
parties not even remotely getting close to the quality that even Sega
themselves could only squeeze out every now and then. It's a hard system
to root for, that's for sure...but most people who give it a bit of time
tend to end up really liking it.

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"It's super effective!"
- Pokemon Blue

Scott H

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Dec 3, 2008, 10:41:32 AM12/3/08
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dos-man 64 wrote:
>>> I have no soldering skills, or at least none that I'm willing to put
>>> to the test :) Oh well. Maybe at some point Sega will release a
>>> "Sega Saturn Collection" like they did with the Genesis.
>> Don't put too much hope in to that, for a couple of reasons: A) The
>> Saturn is still *exceedingly* difficult to emulate and B) Sega is lazy
>> as fuck. There's no way they are going to work on a Saturn emulator, or
>> recode any of their old Saturn titles to run native on the 360/PS3.
>
> Well, that's kind of a shame. I've gotten into a lot of arguments
> with supporters that it was a sucky system with too many fighting
> games, as well as being a total disappointment as far as being a
> genesis successor. I'd love to be proven wrong :)
>
> dos-man

Would somebody emulating the Saturn prove you wrong?

As for the Saturn library, I'd be interested to see what you have to say
about the comparison of PS1 and Saturn titles that I have in my
comparison section.

http://www.gamepilgrimage.com/SATPScompare.htm#games

This list shows the PS1 and Saturn library being very comparable while
the Saturn was still on the market (i.e. until 1998). My impression of
the anti-Saturn crowd's opinion is that they make the mistake of
comparing the entire PS1 library against the Saturn's two and a half
years of releases. Comparing apples to apples makes their assertions of
the Saturn library's insufficiencies moot.

--

-
Scott
www.gamepilgrimage.com

dos-man 64

unread,
Dec 3, 2008, 8:17:45 PM12/3/08
to
On Dec 3, 10:41 am, Scott H <weaponx...@yahoo.com> wrote:
> dos-man 64 wrote:
>
> >>> I have no soldering skills, or at least none that I'm willing to put
>
> >>> to the test :) Oh well. Maybe at some point Sega will release a
> >>> "Sega Saturn Collection" like they did with the Genesis.
> >> Don't put too much hope in to that, for a couple of reasons: A) The
> >> Saturn is still *exceedingly* difficult to emulate and B) Sega is lazy
> >> as fuck. There's no way they are going to work on a Saturn emulator, or
> >> recode any of their old Saturn titles to run native on the 360/PS3.
>
> > Well, that's kind of a shame. I've gotten into a lot of arguments
> > with supporters that it was a sucky system with too many fighting
> > games, as well as being a total disappointment as far as being a
> > genesis successor. I'd love to be proven wrong :)
>
> > dos-man
>
> Would somebody emulating the Saturn prove you wrong?

Not by simply emulating the system. It's just that the games are
pretty rare around here, especially now. It would be a tough task
getting "enough" games together to make an assesment of it.

>
> As for the Saturn library, I'd be interested to see what you have to say
> about the comparison of PS1 and Saturn titles that I have in my
> comparison section.
>
> http://www.gamepilgrimage.com/SATPScompare.htm#games
>
> This list shows the PS1 and Saturn library being very comparable while
> the Saturn was still on the market (i.e. until 1998). My impression of
> the anti-Saturn crowd's opinion is that they make the mistake of
> comparing the entire PS1 library against the Saturn's two and a half
> years of releases. Comparing apples to apples makes their assertions of
> the Saturn library's insufficiencies moot.
>
> --
>
> -
> Scottwww.gamepilgrimage.com

I'll check out your list this weekend. I'm on fourteen hour shifts
right now. Doesn't leave much time for much else.

I always had several problems with the Saturn. First, Sega was
promoted it as THE 3-D gaming platform. I don't recall seeing too
many 3D adventure Super Mario type games for it at the store. 3D
adventure gaming at that time was all the rage at that time, but it
was really a bit of a farce. Seemed to be mostly Genesis/32x
graphics and a lot of obscure fighting games. Second, there was not a
lot of arcade ports for it. Doesn't really matter now with MAME and
whatnot, but it mattered back then!! Third, I was just disappointed
that it was CD-based. The Genesis was a really kick butt cart system,
and we loved it. We always envisioned a faster and more powerful
Genesis. It never materialized :)

dos-man

dos-man 64

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Dec 3, 2008, 8:05:33 PM12/3/08
to
On Dec 2, 11:29 pm, BelPowerslave <b...@whipassgaming.com> wrote:
> > I hated the Animated Series game...it had such potential too.
>
>
>
> > I remember reading your review of it; you weren't kind :)
>
> It was a difficult game to not only play through, but review. On the
> surface nothing really appeared to be wrong...but as soon as I picked up
> that controller and started playing...;)
>
> > Do you remember if you reviewed "Star Control?" I just picked it up,
> > wondering what kind of game it is. Sounds like Populous, but in a
> > galactic setting....
>
> I've not reviewed that one. Star Control is pretty hip though: It's
> basically a one on one space flight sim/deathmatch game. You pick a race
> to use, they send you out there against another race, you use your
> special attacks, he uses his, someone wins, you move to the next race.
> It's actually a lot more fun that it sounds, if for nothing else other
> than the awesome sound effects. You will, literally, have fun just
> sitting there hitting buttons and listening to the things they say, and
> the sounds their ships make.
>

I noticed that. I couldn't play a lick (couldn't seem to control my
ship), but the sound effects were totally kick ass :)

dos-man

Kendrick Kerwin Chua

unread,
Dec 4, 2008, 7:48:23 AM12/4/08
to
In article <89b1b018-0e2c-4d73...@k8g2000yqn.googlegroups.com>,

dos-man 64 <Chai...@mail.com> wrote:
>
>I always had several problems with the Saturn. First, Sega was
>promoted it as THE 3-D gaming platform. I don't recall seeing too
>many 3D adventure Super Mario type games for it at the store. 3D
>adventure gaming at that time was all the rage at that time, but it
>was really a bit of a farce. Seemed to be mostly Genesis/32x
>graphics and a lot of obscure fighting games. Second, there was not a
>lot of arcade ports for it. Doesn't really matter now with MAME and
>whatnot, but it mattered back then!! Third, I was just disappointed
>that it was CD-based. The Genesis was a really kick butt cart system,
>and we loved it. We always envisioned a faster and more powerful
>Genesis. It never materialized :)

I don't know that I agree with your generalization there. Looking at it
for its own merits, the Saturn was the best place for RPGs during its
lifetime. Five Shining games, the two Riglord/Mystaria strategy games,
Dragon Force, Wachenroder, the Sakura Taisen series, the original Baroque,
the best Lunar remixes and the mighty Panzer Dragoon Saga. Also, none of
the fighting games I remember were at all obscure. The best versions of
the Capcom fighters were all presented faithfully with the Saturn's
powerful 2D tech, and stalwart franchises Dead or Alive and Virtua Fighter
had their start on this hardware. And then there's the little matter of
every last prominent SNK NeoCD title being ported as well.

Of course, if you don't dig RPGs or fighting games (and if you weren't in
a position to import a lot) then the Saturn wouldn't have served you well.
But to your other point, I didn't expect the Saturn to be a direct Genesis
successor. But even if I did, I would have been bowled over by the quality
and sheer number of games that were good on the system. And then there's
the little matter of the Playstation quietly taking over the market as the
months went by.

The Saturn was the first console I bought with my own money, and I play
Virtua Fighter 2 at least once every other week. So I'll admit up front
that I'm totally biased on the subject. I'm a little unhappy that some of
the best unknown gems of the library haven't been remixed or re-released
in some form. Bulk Slash was an excellent 3D shooter that didn't have the
backing of a major studio name to get it noticed. Castlevania: Symphony of
the Night was just re-released for the PSP, but it was missing all the
extra content that the Saturn version had. The Landstalker series ended
abruptly with Dark Savior and deserves another chapter. And it's long past
time for a new Guardian Heroes game.

-KKC, up too early.
--
-- A class action lawsuit has been settled against | kendrick @
Paypal for $3.5 million. Read the full notification | io . com
at http://www.steelesettlement.com/ and submit your |
class membership claim by December 14. | http://www.io.com/~kkc

Scott H

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Dec 4, 2008, 10:30:52 AM12/4/08
to

In addition to what KKC just said, when you're looking at the list, see
how many 3D platformers and shooters and whatnot were released on the
PS1 during the same time. 3D adventures were stuff like Croc, Bug,
Pandemonium and NiGHTs until Mario 64. Shooters were Doom, Duke,
Powerslave, Quake, and more obscure titles like Robotica, Alien Trilogy,
Ghen War and the like until Golden Eye came out in what, '98? I think
it's worth mentioning that the so called 3D revolution took well into
'99 to solidify in sheer volume of like games on the market. It was a
highly experimental era.


--

-
Scott
www.gamepilgrimage.com

dos-man 64

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Dec 4, 2008, 6:20:04 PM12/4/08
to

Everyone at that time (including unfortunately Sega, I think....) was
treating 2-D as a 4 letter word. If a game wasn't 3D, it couldn't have
been any good. As an old-school diehard, I wasn't onboard with that
line of thinking at all. Sure, a well done 3D game is a software
wonder to behold, but not every game can be a 3D project. It's not a
realistic expectation. Nor does every game need to be one in order to
be great. And some 3D beauties are really not all that much fun to
actually play (as impressive as the programming is.) I must say, it
does seem like 3D "adventuring" is not Sega's strongest area. It has
always seemed to me that Sega was at their best with 2D sidescrollers
like Golden Axe, Ghouls n ghosts, altered beast and the SOR series
(that was Sega wasn't it???)

Honestly, I was one of the last people on Earth to buy a PS1. It's a
nice system with a ton of games. They were generally very
affordable. But, I was big on Sega and Nintendo. Eventually I just
basically dropped Sega and was Nintendo only for a long while.
Nothing wrong with the PS1 (like the Xbox now), it was just a matter
of limited funds.

dos-man

dos-man 64

unread,
Dec 4, 2008, 6:48:22 PM12/4/08
to
On Dec 4, 7:48 am, Kendrick Kerwin Chua <kendr...@nospam.io> wrote:
> In article <89b1b018-0e2c-4d73-834d-584049c2c...@k8g2000yqn.googlegroups.com>,

> dos-man 64 <ChairS...@mail.com> wrote:
>
>
>
> >I always had several problems with the Saturn. First, Sega was
> >promoted it as THE 3-D gaming platform. I don't recall seeing too
> >many 3D adventure Super Mario type games for it at the store. 3D
> >adventure gaming at that time was all the rage at that time, but it
> >was really a bit of a farce. Seemed to be mostly Genesis/32x
> >graphics and a lot of obscure fighting games. Second, there was not a
> >lot of arcade ports for it. Doesn't really matter now with MAME and
> >whatnot, but it mattered back then!! Third, I was just disappointed
> >that it was CD-based. The Genesis was a really kick butt cart system,
> >and we loved it. We always envisioned a faster and more powerful
> >Genesis. It never materialized :)
>
> I don't know that I agree with your generalization there. Looking at it
> for its own merits, the Saturn was the best place for RPGs during its
> lifetime. Five Shining games, the two Riglord/Mystaria strategy games,
> Dragon Force, Wachenroder, the Sakura Taisen series, the original Baroque,
> the best Lunar remixes and the mighty Panzer Dragoon Saga. Also, none of
> the fighting games I remember were at all obscure. The best versions of
> the Capcom fighters were all presented faithfully with the Saturn's
> powerful 2D tech, and stalwart franchises Dead or Alive and Virtua Fighter
> had their start on this hardware. And then there's the little matter of
> every last prominent SNK NeoCD title being ported as well.
>
> Of course, if you don't dig RPGs or fighting games (and if you weren't in
> a position to import a lot) then the Saturn wouldn't have served you well.

I think RPGs are great, but I've never been big on them due to the
learning curve involved. They are often damn hard and very
complicated. I mean, you don't just pick one up and start playing,
you need to learn it first. Often times I just don't have the time or
patience to learn them. I still haven't learned how to play Ogre
Battle 64 or Harvest Moon 64. I'd love to get good at either of them,
especially ogre battle, but it just isn't going to happen. It's too
damn complicated. It's the biggest of all n64 instruction booklets,
the size of a pocket bible :)

> But to your other point, I didn't expect the Saturn to be a direct Genesis
> successor. But even if I did, I would have been bowled over by the quality
> and sheer number of games that were good on the system. And then there's
> the little matter of the Playstation quietly taking over the market as the
> months went by.
>
> The Saturn was the first console I bought with my own money, and I play
> Virtua Fighter 2 at least once every other week. So I'll admit up front
> that I'm totally biased on the subject. I'm a little unhappy that some of
> the best unknown gems of the library haven't been remixed or re-released
> in some form.

I absolutely agree. Every console deserves to have some sort of little
mini-rebirth - even if it's just a few games built into a plug n play
unit. Helps the younger generation gain a bit of an appreciation for
what's come before, and what they unfortunately missed out on.

As for fighting games, I just can't stand them :D There's almost none
that are any good, especially for one player action. It doesn't help
that the Genre has become an "easy out" for anyone with a dead
franchise that is looking for a quick revival. How they can make a
double dragon fighting game is beyond me. Ugh.

dos-man

dos-man 64

unread,
Dec 4, 2008, 6:50:11 PM12/4/08
to
On Dec 2, 11:29 pm, BelPowerslave <b...@whipassgaming.com> wrote:
> > I hated the Animated Series game...it had such potential too.
>
>
>
> > I remember reading your review of it; you weren't kind :)
>
> It was a difficult game to not only play through, but review. On the
> surface nothing really appeared to be wrong...but as soon as I picked up
> that controller and started playing...;)
>
> > Do you remember if you reviewed "Star Control?" I just picked it up,
> > wondering what kind of game it is. Sounds like Populous, but in a
> > galactic setting....
>
> I've not reviewed that one. Star Control is pretty hip though: It's
> basically a one on one space flight sim/deathmatch game. You pick a race
> to use, they send you out there against another race, you use your
> special attacks, he uses his, someone wins, you move to the next race.
> It's actually a lot more fun that it sounds, if for nothing else other
> than the awesome sound effects. You will, literally, have fun just
> sitting there hitting buttons and listening to the things they say, and
> the sounds their ships make.
>


I have to say you're right on the money there. Wonderful sound
effects for the game. I just wish I had some control over my ship. I'm
getting beat up! I've lost every fight :(

dos-man

BelPowerslave

unread,
Dec 4, 2008, 10:24:39 PM12/4/08
to
>> I've not reviewed that one. Star Control is pretty hip though: It's
>> basically a one on one space flight sim/deathmatch game. You pick a race
>> to use, they send you out there against another race, you use your
>> special attacks, he uses his, someone wins, you move to the next race.
>> It's actually a lot more fun that it sounds, if for nothing else other
>> than the awesome sound effects. You will, literally, have fun just
>> sitting there hitting buttons and listening to the things they say, and
>> the sounds their ships make.
>>
>
>
> I have to say you're right on the money there. Wonderful sound
> effects for the game. I just wish I had some control over my ship. I'm
> getting beat up! I've lost every fight :(

It's very Sub-terrania-ish in its "simulation" of space flight. You get
used to it after a while, it just takes a little bit of time. It's much
easier with two people playing, as not either of you will know what
you're doing, so you'll learn together...instead of just having to fend
off the AI while attempting to learn the controls. Maybe try plugging in
another controller, for some faux-two player action, just so you can get
the hang of it. :)

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"I am Andrew Ryan, and I'm here to ask you a question. Is a man not
entitled to the sweat of his brow? 'No!' says the man in Washington, 'It
belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to
God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected
those answers; instead, I chose something different."
- Andrew Ryan, BioShock

dos-man 64

unread,
Dec 5, 2008, 12:31:59 AM12/5/08
to

Damn good idea! I'm just trying to figure out how to move around, and
the computer's ships are relentless.

Scott H

unread,
Dec 5, 2008, 10:44:39 AM12/5/08
to

It's really funny you would say that, because whenever the media
does a supposed history on the era they say the opposite. Sega,
according to the media, was so far behind the times that they thought
the next gen consoles would be all 2D with a smattering of 3D games here
and there. Oddly enough, I've always found early PS1 games to be more
2D in gameplay than most Saturn games.

> line of thinking at all. Sure, a well done 3D game is a software
> wonder to behold, but not every game can be a 3D project. It's not a
> realistic expectation. Nor does every game need to be one in order to
> be great. And some 3D beauties are really not all that much fun to
> actually play (as impressive as the programming is.) I must say, it
> does seem like 3D "adventuring" is not Sega's strongest area. It has
> always seemed to me that Sega was at their best with 2D sidescrollers
> like Golden Axe, Ghouls n ghosts, altered beast and the SOR series
> (that was Sega wasn't it???)

Sega launched with Daytana, Panzer Dragoon, Clockwork Knight, and Virtua
Fighter. They had Time Warner remake Virtua Racing and gave every early
adopter a copy of Virtua Fighter Remix for free. Then their first
Christmas lineup was some of the best 3D gaming of that generation. 3D
adventures did not exist until Tomb Raider (originally designed for
Saturn) as I recall.

> Honestly, I was one of the last people on Earth to buy a PS1. It's a
> nice system with a ton of games. They were generally very
> affordable. But, I was big on Sega and Nintendo. Eventually I just
> basically dropped Sega and was Nintendo only for a long while.
> Nothing wrong with the PS1 (like the Xbox now), it was just a matter
> of limited funds.
>
> dos-man

I picked up a PS1 in 1997, played it until early 1999, sold it, and
picked up a PS2 in 2001 and sold it by 2004. I've never gotten the
craze. They're just game consoles, but their libraries really don't
cater to the action crowd like Sega consoles did.

--

-
Scott
www.gamepilgrimage.com

BelPowerslave

unread,
Dec 5, 2008, 3:26:49 PM12/5/08
to
> Damn good idea! I'm just trying to figure out how to move around, and
> the computer's ships are relentless.

Yeah, just give it a shot with an unmanned controller and you'll start
to get the hang of it. I really wish more of the series would have hit
the Sega systems...

Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/

"...a sea-monkey has my money..."
- Dory, Finding Nemo

dos-man 64

unread,
Dec 5, 2008, 9:17:14 PM12/5/08
to

They also claim that the Genesis overtook the SNES due to Sonic
becoming a more popular and beloved character than Mario (or perhaps
even link and dk.) Right :) Somebody needs to offer up some type of
proof to support that claim. I simply consider the Genesis to be a
better system than the SNES was.

I can't speak for anybody else but myself. What I mostly like about
the Playstation consoles are the arcade packs, the pinball games, and
the console packs for systems like the Genesis; the Atari; and the
Intellivision. My playstation collection is quite small, but it's
good stuff. I highly value it.

dos-man

Scott H

unread,
Dec 6, 2008, 10:37:15 AM12/6/08
to
dos-man 64 wrote:
>
> They also claim that the Genesis overtook the SNES due to Sonic
> becoming a more popular and beloved character than Mario (or perhaps
> even link and dk.) Right :) Somebody needs to offer up some type of
> proof to support that claim. I simply consider the Genesis to be a
> better system than the SNES was.

They don't have to substantiate anything, they just have to make sure no
other magazines contradict them. Since they've all been spouting the
same story of Sega's "colossal failure" since 2001 I doubt the public
will ever have a more nuanced view.

>
> I can't speak for anybody else but myself. What I mostly like about
> the Playstation consoles are the arcade packs, the pinball games, and
> the console packs for systems like the Genesis; the Atari; and the
> Intellivision. My playstation collection is quite small, but it's
> good stuff. I highly value it.
>
> dos-man

Yeah, the Namco Museum games were PS1 exclusives and started coming out
in summer of 1996. The Midway/Williams Arcade discs came out on both
Saturn and PS1. Nobody got any 16-bit Console Compilation discs until
near the end of last generation. Strider 2 had arcade Strider, the
Capcom CDs had some of their better arcade games, as did the Sega Ages
disc(s). Ultimately you're talking about games that came out after the
Saturn was discontinued by our dearest pal Bernie Stolar.

http://www.gamepilgrimage.com/SatvPS12006/BernieStolarSaturn.mp3

I suspect that between Stolar being president of SOA at the time of the
Saturn's discontinuation, Vic Ireland's campaigning against Sega in
'99-'00, and the odd developer interview complaining about the relative
complexity of *programming for* the Saturn, the media is content to hear
"bad, bad, and bad" and that's the end of the discussion.

--

-
Scott
www.gamepilgrimage.com

dos-man 64

unread,
Dec 6, 2008, 12:14:40 PM12/6/08
to
On Dec 6, 10:37 am, Scott H <weaponx...@yahoo.com> wrote:
> dos-man 64 wrote:
>
> > They also claim that the Genesis overtook the SNES due to Sonic
> > becoming a more popular and beloved character than Mario (or perhaps
> > even link and dk.) Right :) Somebody needs to offer up some type of
> > proof to support that claim. I simply consider the Genesis to be a
> > better system than the SNES was.
>
> They don't have to substantiate anything, they just have to make sure no
> other magazines contradict them. Since they've all been spouting the
> same story of Sega's "colossal failure" since 2001 I doubt the public
> will ever have a more nuanced view.
>
>

Something that gets lost in the shuffle all the time is the fact that
the second Zelda for the NES was a bigtime bust. They botched the
proverbial sure thing by messing with the formula, and the public
would have none of it. All momentum that Nintendo had accumulated
from the first game was lost. It wasn't until Ocarina of Time on the
64 that the series really revived and started bringing back the masses
again. At least that's how I see it.

It's kind of cool having lived through the entire life cycle of
gaming. No one wants to be "old", but I have a lot of great memories
from ancient days gone by. I wouldn't trade them for anything. I can
still remember playing the original donkey kong arcade machine for the
first time. Or when the Tron machine hit the arcades, etc. And
Playing a wizard of wor sitdown machine. You had to play from a
sideways vantage point, it was almost impossible. I consider it to be
have been quite an honor to have been able to play so many of those
antique machines. I was very lucky.

dos-man

Scott H

unread,
Dec 6, 2008, 12:24:54 PM12/6/08
to
dos-man 64 wrote:
> On Dec 6, 10:37 am, Scott H <weaponx...@yahoo.com> wrote:
>> dos-man 64 wrote:
>>
>>> They also claim that the Genesis overtook the SNES due to Sonic
>>> becoming a more popular and beloved character than Mario (or perhaps
>>> even link and dk.) Right :) Somebody needs to offer up some type of
>>> proof to support that claim. I simply consider the Genesis to be a
>>> better system than the SNES was.
>> They don't have to substantiate anything, they just have to make sure no
>> other magazines contradict them. Since they've all been spouting the
>> same story of Sega's "colossal failure" since 2001 I doubt the public
>> will ever have a more nuanced view.
>>
>>
>
> Something that gets lost in the shuffle all the time is the fact that
> the second Zelda for the NES was a bigtime bust. They botched the
> proverbial sure thing by messing with the formula, and the public
> would have none of it. All momentum that Nintendo had accumulated
> from the first game was lost. It wasn't until Ocarina of Time on the
> 64 that the series really revived and started bringing back the masses
> again. At least that's how I see it.

Heh, Zelda 2 is the only Zelda game I can play without falling asleep.
I love that side scrolling combat in the castles especially. From my
retail experience, I can say that A link to the Past on the SNES was and
is extremely popular. Zelda 64 defined the 3D adventure genre though,
and nearly everything since then has either been a clone of it or of FPS
gameplay unfortunately. I should really play Gunvalkyrie.

> It's kind of cool having lived through the entire life cycle of
> gaming. No one wants to be "old", but I have a lot of great memories
> from ancient days gone by. I wouldn't trade them for anything. I can
> still remember playing the original donkey kong arcade machine for the
> first time. Or when the Tron machine hit the arcades, etc. And
> Playing a wizard of wor sitdown machine. You had to play from a
> sideways vantage point, it was almost impossible. I consider it to be
> have been quite an honor to have been able to play so many of those
> antique machines. I was very lucky.
>
> dos-man

I really hate the early stuff. I didn't start wanting to play games
until Bad Dudes, Double Dragon, Shinobi, Space Harrier and Afterburner
came out in the arcades. Before that I just didn't really care, my
friends all had NESs by the time I started going to arcades and whenever
I looked back I was disappointed. I played the heck out of Joust,
Qbert, Frogger, Empire Strikes Back (2600), Star Wars (vector arcade)
and Donkey Kong, but they were just a diversion, later 80s action games
really excited me. They still do actually

--

-
Scott
www.gamepilgrimage.com

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