I've read a few threads about this issue already, but there doesn't seem to be a consensus on how to mitigate the problem. Essentially, calling seekToPosition: on an RDPlayer object rarely works in the iOS API, even under "ideal" circumstances (even loading the track, waiting 5 seconds or any other set period of time, and
then seeking). The console will log
AudioStreamer seekToPosition called with no audio queue!
in the vast majority of scenarios. Is there a fix for this in the works?
Thanks for the great work on the API! Our users are really enjoying it.
Alex