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I'm curious how you feel about realtime_interval, it seems like this game would work best if it were turn-based.
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- The player's half square position is now just a frame between poperly centered positions.- The depth of isometric effect is halfed. These two should make estimating the distance of jumps easier.
So am i a complete idiot or is http://iotxt.net/isometria/ just a screen saying Insert Cartirdge with no available options? I can't see how to get into the game.
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Thankfully, the HTML code contains the game ID, so it can be played here: http://www.puzzlescript.net/editor.html?hack=a1919adea453dc890625
The reason it isn't loading is that there are a few too many dots in some of the graphics...
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