I'm keeping the name secret until you click the game. It's kind of untitled, in my mind, but I did title it ...
I'm keeping this project open source. View here: https://github.com/ColtonPhillips/prepuzz
Warning, there is no documentation for the compiler, and few comments.
This game was made in Victoria BC by myself, Colton Phillips, and various other credits to Brandon Duncan, Adam Caflisch, and Rose Dubord Goulet, (And Even helped...)
ahha!
http://www.coltonphillips.ca/orcajam2017
Don't focus too much on the story really, but try to pay attention to some of the Control explanations otherwise it may be frustrating. This software is presented "as is" in an unfinished form.
Controls:
Movement: ASDW
Rotate: Left Right
Action: Space
Restart: R
Goal:
1) Move every colorful flat cube onto every dark black rotating rectangle on the floor.
2) Move onto the stairs to exit the level
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I appreciate the feedback but i accidentally posted this post with my work account which I do not wish to do!!! :/
Can someone please delete the post. I'll happily repost after that. In fact I will incorporate some changes as per suggestions above.... but please delete the post. .. cheers!!
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are checkpoints even possible in PS, which restart the game to the state in which you reached the check point?
Or do they just bring the player to that spot but don't reset anything in the level??Cheersc
On Wed, Oct 18, 2017 at 11:05 AM, <cphi...@blastworksinc.com> wrote:
Hi all.
I appreciate the feedback but i accidentally posted this post with my work account which I do not wish to do!!! :/
Can someone please delete the post. I'll happily repost after that. In fact I will incorporate some changes as per suggestions above.... but please delete the post. .. cheers!!
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