Hi, I'm making a sokoban-style game and I have the player character as well as another character which moves in the opposite direction to the main character.
The player moves blocks fine, but when the "opposite" interacts with the blocks they don't move until the next turn (and you can't seem to use a "late" command on a movement)
[ > RegPlayer ] [ NegaPlayer ] -> [ > RegPlayer ] [ < NegaPlayer ]
[ > RegPlayer | BlueApple ] -> [ > RegPlayer | > BlueApple ]
[ > NegaPlayer | BlueApple ] -> [ > NegaPlayer | > BlueApple ]
This is what I have in the rules, does anybody have any suggestions as to what I may be doing wrong?
Many thanks,
Alexander