[demo] Realtime platformer mechanics

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Jere Majava

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Jun 15, 2018, 7:02:04 AM6/15/18
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I was going through some of my old PuzzleScrpts and found this. It's not perfect but better than I remembered so decided to share. It's basically a polished version of the mechanics I used in Princess of Isometria.





Stephen Lavelle

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Jun 15, 2018, 9:27:48 AM6/15/18
to Jere Majava, PuzzleScript
aah i fell down from the top-left.  This is a total abuse of puzzlescript in some sense :P but it's quite engaging to run around in

2018-06-15 13:02 GMT+02:00 Jere Majava <jere....@gmail.com>:
I was going through some of my old PuzzleScrpts and found this. It's not perfect but better than I remembered so decided to share. It's basically a polished version of the mechanics I used in Princess of Isometria.





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Hand-E-Food

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Jun 18, 2018, 6:01:03 AM6/18/18
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That is exceptionally smooth!  I don't even want to look at the source code.  😂
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