So... This is a game. Well, no. This is a tutorial. I wanted to get some feedback as to weather the game had good mechanics, and if the tutorial works.
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Yeah this seems to teach everything well enough.Interaction-wise I think I'd like to be able to move the cursor through non-pickupable objects. It's awkward having to take the longest path around things when I'm not holding anything. Make it a different cursor when it can pick something up vs not.
On 10 January 2018 at 10:23, Ian Fights <ianfi...@gmail.com> wrote:
So... This is a game. Well, no. This is a tutorial. I wanted to get some feedback as to weather the game had good mechanics, and if the tutorial works.
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