http://www.puzzlescript.net/play.html?p=b6bd3eea22086318f5e7
and if you enjoyed it, here's some more puzzles for it I made a few months afterward:
http://www.puzzlescript.net/play.html?p=22e7570761497c4b417c1883ad112dbd
Nice little game. Cool, challenging progression.
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Your use of realtime_interval to animate breaks undo (can't undo past a fireball death). So I fixed it.
http://www.puzzlescript.net/play.html?p=11b1ada5a214cb912872b72c0c859486
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I don't have any problems undoing past a fireball death in the original version, and in your version it automatically resets now instead?