It seems like many of the levels are going be too hard for most players, but I've put a lot of effort into findong the right balance between unfairly difficult and easy.
Thank you!! I didn't think it's ging to be like that. I apparantly was too concerned with not making the game diluted with easy puzzles I made it too hard hehe. There is no difficulty curve, though, because of the nature of the mechanics, so not all the next levels are going to be harder.
It seems like many of the levels are going be too hard for most players, but I've put a lot of effort into findong the right balance between unfairly difficult and easy.
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Also the mouse is adorable and I want one.
I got through the first 10 levels but have been stuck on level 11 for a long time now. It seems impossible. Has anyone figured it out? Is it really possible to push the first block without stranding a vertebra?
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here's a link to save anyone work of finding the game:(no tips about that level, but thanks for reminding me about the game - I'd forgotten to post it to the gallery tumblr...)
On Fri, Oct 13, 2017 at 7:04 PM, <bike...@gmail.com> wrote:
I got through the first 10 levels but have been stuck on level 11 for a long time now. It seems impossible. Has anyone figured it out? Is it really possible to push the first block without stranding a vertebra?
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