Rainbow Keys is a game where you must collect keys and move your way past obstacles such as endless pits or flames and create a pathway to victory.
You can play the game here:
https://gamejolt.com/games/rainbowkeys/276174
I also included a direct download in case the browser version doesn't run as well.
The game utilizes both your ability to react and your ability to solve.
Usually puzzles can have ways to solve them that is easier than others, for example in some cases one way of doing the puzzle may make it much easier to react to things.
I did try making it turn-based, but it seems that makes the fire rather pointless, as it makes it extremely easy to go past them rather than them being an actual obstacle. You are not the first to mention the fire, though, and in the game that I published I did have them slowed down, so it isn't as fast as it used to be.
Thank you for playing, and for the feedback!
The point you make about the holes is interesting. I wanted to make the player have to move around carefully, and if I were to remove the ability to walk into the holes, then the final level would lose a part of its difficulty, but in the end the enjoyment of the player is what matters.
I will release a version of the game where you cannot walk into the holes.
Thank you for playing and leaving your thoughts, I appreciate your honesty!
You can play it here:
https://gamejolt.com/games/rainbowkeys/276174
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Finding ways to create new smaller levels does sound like fun, though. As for the automatic pick-up, I actually haven't considered that before. Something about it felt satisfying to me, but it is true that most games have you automatically pick things up, so I might consider it.