Artificial Intelligence and Games Book - First Public Draft for your Feedback!

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Georgios N. Yannakakis

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Jun 3, 2017, 11:32:42 AM6/3/17
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We are delighted to announce the first public draft of the book
"Artificial Intelligence and Games" by Georgios N. Yannakakis and
Julian Togelius. The book will be published by Springer in late 2017,
and is intended as a graduate-level textbook and an introduction to
the research field of AI and Games.

The draft is available at the following website:

http://gameaibook.org/

However, we need your help. This book is a rather large undertaking,
and while we know a thing or two about this research field, there are
many topics where we are not sure that we know all there is to know.
We might have missed or misrepresented important research.

Therefore, we humbly ask you to help us by reading the book---or just
parts of the book, however small---and pointing out any errors or
omissions to us. It is totally fine, for example, to just search for your own name and
tell us how we misrepresented your work, or that we should cite you
when we didn't. It's also fine to point out typos, factual errors etc.
However, given the short time until the book needs to go to print, we
are unlikely to make any structural changes or add major new sections.

Your comments - however small or large - are welcome at the following
mail address:

gamea...@gmail.com

It makes our lives much easier if you use this mail address instead of
sending comments directly to the authors or as a response to this
mail.

Note also that there is limited time; please get back to use before *June, 20*!

Suggestions that we incorporate will be acknowledged appropriately in the book.

We thank you very much in advance for your help with making this book
the best it can be.

Best wishes
Georgios and Julian 
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