Please note that we are also extending the deadline till the 7th of July.
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First Workshop on Player Modeling (PM 2015)
Co-located with AIIDE 2015 (http://aiide.org/)
November 14-18, University of Santa Cruz, California, USA
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Player Modelling has always been a core research topic within the game Computational and Artificial Intelligence (CI/AI) research field. The primary focus of this workshop is on the use of CI/AI for understanding players, their actions, decisions, plans, intentions, and their cognitive, behavioural as well as affective manifestations. CI/AI can also be used for capturing, modelling and optimising the player's experience during gameplay. We argue that the ultimate direct and indirect use of player models is to assess and enhance player experience. On this basis, this workshop attempts to encourage a dialog among researchers in the AI, human-computer interaction, game design, cognitive modelling, affective computing and psychology disciplines who investigate dissimilar methodologies for improving user (player) experiences.
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