But what I have tried - it does not works out of box.
Command line arguments: --scripts=$(ProjectDir)/. --file=test.lua android
** Warning: module 'premake-vsandroid' should return function from _preload.lua
Building configurations...
Running action 'android'...
Error: .../premake-core/modules/premake-vsandroid/_preload.lua:248: attempt to i
ndex field 'vsandroid' (a nil value)
stack traceback:
.../premake-core/modules/premake-vsandroid/_preload.lua:248: in function
'onProject'
...:/prototyping/tools/premake-core/src/base/action.lua:108: in function
'call'
...prototyping/tools/premake-core/src/_premake_main.lua:330: in function
'?'
...totyping/tools/premake-core/src/base/_foundation.lua:108: in function
'callArray'
...prototyping/tools/premake-core/src/_premake_main.lua:371: in function
<...prototyping/tools/premake-core/src/_premake_main.lua:370>
I've could also start to code official support to premake, if you can give me some assistance on how scripts works internally, and how whole feature could be integrated.