On a macbook pro if I try to update the hello sample playN game from 1.4 to 1.6 playN version I'm seeing the following runtime error and it won't run.
Is there some trick to getting this to work with the latest playN build?
I'm using the following command line:
bryan:hello bryan$ mvn -Pjava package
[INFO] Executing tasks
main:
[java] Exception in thread "main" java.lang.IncompatibleClassChangeError: Implementing class
[java] at java.lang.ClassLoader.defineClass1(NatGPU/driver lacks sufficient vertex uniform vectors for QuadShader.
[java] ive Method)
[java] at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
[java] at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
[java] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
[java] at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
[java] at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
[java] at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
[java] at java.security.AccessController.doPrivileged(Native Method)
[java] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
[java] at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
[java] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
[java] at java.lang.ClassLoader.loadClass(ClassLoader.java:247)