var button = document.querySelector('#play');
/**
* I used those function to ty out absolute path, result : no playback
*/
var getPhoneGapPath = function () {
'use strict';
var path = window.location.pathname;
var phoneGapPath = path.substring(0, path.lastIndexOf('/') + 1);
return phoneGapPath;
}
// function getPhoneGapPath() {
// var path = window.location.pathname;
// path = path.substr( 0, path.length - 10 );
// return 'file://' + path;
// };
// mp3 or wav, both are not playing under iOS
var resource = getPhoneGapPath() + 'song.wav';
button.addEventListener("click", function() {
console.log('resource', resource);
playAudio( resource );
})
function playAudio(url) {
var my_media = new Media(url,
function () {
console.log("playAudio():Audio Success");
},
function (err) {
console.log("playAudio():Audio Error: ", err);
}
);
console.log('my_media: ', my_media);
my_media.play();
}
var app = {
initialize: function() {
this.bindEvents();
},
bindEvents: function() {
document.addEventListener('deviceready', this.onDeviceReady, false);
},
onDeviceReady: function() {
app.receivedEvent('deviceready');
var source = 'song.mp3'
playAudio( source );
// opening an url seams to work on iOS !
},
receivedEvent: function(id) {
var parentElement = document.getElementById(id);
var listeningElement = parentElement.querySelector('.listening');
var receivedElement = parentElement.querySelector('.received');
listeningElement.setAttribute('style', 'display:none;');
receivedElement.setAttribute('style', 'display:block;');
console.log('Received Event: ' + id);
}
};