On Wed, May 16, 2012 at 4:14 AM, Eladio Caritos <
ela...@caritos.com> wrote:
> Just wondering how you go about testing if an android app is worth building?
> Is there some test that you run to see if the app will be in demand.
Just chiming in - that's more of a marketing or product dev question
that is not easy to answer technically. You have to do your market
research to determine what the customers want. You can do internet
market research or you can go the old fashioned route and do surveys
and focus groups. The latter is old school - Apple is notorious for
not doing any market research - they just relied on Steve Jobs' tastes
:)
You can also just release your app and expect it to fail and fail
fast. If it does, learn from the mistakes and refine the app, even
pivot till you get it right.
There is a cool book out on Product Development called "Inspired: How
To Create Products Customers Love" by Mart Cagan that's worth reading
- it's on Amazon Kindle.
You can also look at ways of stoking demand - the Zynga and OMGPOP
mobile games stoked demand by making use of Facebook Open graph in
their apps - they scaled by piggy backing on Facebook's user base.