And also if there is any weekly teleconference or online meetup pls
tell me about it and I 'll make sure that i attend it to garner more
knowledge about this.
Any help would be appreciated,
Sincerely,
Gopi krishnan R
Welcome to the Open Wonderland community!
You can find our documentation at: http://code.google.com/p/openwonderland/wiki/OpenWonderland
. You will specifically want to start looking at the "For Users"
section and then follow it up with the "For Content Developers"
section. I would just start at the beginning of these sections and
work your way down through the different documents.
Our next developer meeting is today in approximately 2 hours and 15
minutes...or 1pm EST, Noon CST, or 10am Pacific. These meetings are
rather technical in nature as it is composed of Open Wonderland
developers but there are likely to be those that will stick around
after the meeting to help you get started.
best of luck!
jW
We meet virtually in an Open Wonderland world. You can meet us by
pointing your browser to http://owf1.virtualnorthstar.org:8080 and
clicking the orange launch button.
You will want to make sure you have a headset with a microphone
plugged in so you can communicate with the rest of us.
regards,
jW
On Nov 30, 9:52 am, "R.Gopi krishnan" <rgopikrishna...@gmail.com>
wrote:
Sit tight. Users should be showing up in about an hour and a half or
so.
regards,
jW
On Nov 30, 10:34 am, "R.Gopi krishnan" <rgopikrishna...@gmail.com>
wrote:
> JW,
> I am there now..Which pavillion do i have to come? Anything like this place
> in the vitrual world ?
>
> Sincerely,
> Gopi krishnan R
>
> On Wed, Nov 30, 2011 at 9:32 PM, R.Gopi krishnan
> <rgopikrishna...@gmail.com>wrote:
>
>
>
>
>
>
>
> > JW,
> > Thanks a lot .. Will see u there Hope I get a lotza useful stuff there
> > today :)
>
> > Sincerely,
> > Gopi Krishnan R
>
cheers,
José
Try using the web browser:
1) Point your browser to webchat.freenode.net
2) Enter your name and #wonderland for the channel
3) Authenticate with captcha
4) Click connect
best,
jW
On Nov 30, 11:30 am, "R.Gopi krishnan" <rgopikrishna...@gmail.com>
wrote:
> Sure thing but for some strange reason irc channel i am not able to open :(
> Sincerely,
> Gopi
>
>
>
>
>
>
>
> On Wed, Nov 30, 2011 at 10:41 PM, Jos Flores <josmasflo...@gmail.com> wrote:
> > Hey there, feel free to pop into #wonderland on irc.freenode.net if
> > you don't find anyone in-world. We hang around there more often that
> > in the community servers.
>
> > cheers,
> > José
>
> > On 30 November 2011 16:38, R.Gopi krishnan <rgopikrishna...@gmail.com>
> > wrote:
>
> > > On Wed, Nov 30, 2011 at 10:08 PM, R.Gopi krishnan
> > > <rgopikrishna...@gmail.com> wrote:
>
> > >> JW,
> > >> Thanks once again. :)
> > >> -Sincerely,
> > >> Gopi krishnan R
>
cheers,
José
Welcome! (And very sorry I restarted the server on you.) For end user
orientation, I recommend starting with this tutorial:
Learning the Basics
http://sites.google.com/site/openwonderland/tutorials/learning-the-basics-tutorial
And then moving on to this one for content developers:
Creating a Wonderland World from Scratch
http://faithhold.dyndns.org:8080/JSPWiki/Wiki.jsp?page=Building%20an%20Open%20Wonderland%20World%20From%20Scratch
For developer orientation, I recommend reading the short Wonderland
architecture paper:
And then reviewing this 2-part tutorial:
http://openwonderland.googlecode.com/svn/www/wiki/beginner/Wonderland_Tutorial_01.pdf
http://openwonderland.googlecode.com/svn/www/wiki/beginner/Wonderland_Tutorial_02.pdf
Hope that helps,
Nicole.
Wonderland has been used to teach many things to date.
this is a bunch of things it can do: http://openwonderland.org/about/features
and this is a bunch of ideas that could be built with it:
http://code.google.com/p/openwonderland/wiki/ProjectIdeas
cheers,
José
the thing is that you are talking in terms that are too abstract. When
you say someone 'should be tutored, allowed to experiment', it depends
on what you have in mind.
If the tutoring is for instance, have the person log in, watch a
couple of videos, then respond to a quiz; you can do that pretty
easily in Wonderland in probably no more than a couple of weeks.
If the tutoring is for instance, have the person log in, watch a
couple of videos, then role play in an scenario that you have created,
interacting with other users and objects in the space, and then have
some kind of assessment connected to your learning management system;
you can do that in Wonderland but certainly not in a couple of weeks.
You should also take into account yourself in the picture. You will
need a good level of Java to create Wonderland modules. It's not
difficult but it is involved. Once you've gone through the basic user
tutorials I would give a go at the basic module development tutorial
here: http://faithhold.dyndns.org:8080/JSPWiki/Wiki.jsp?page=Developing%20a%20New%20Cell
If you find that tutorial easy to follow then you should have no
trouble at all in any of the scenarios I described in this email.
If you need to simulate high risk environments you could do a pretty
neat job with wonderland, but you might want to check out other
platforms.
cheers,
José
no worries about pestering, we are here to help :)
It is doable but it also is very ambitious. A project such as the one
you describe would definitely take more than one semester, (unless you
are a Java super hero or something like that) and probably more than
one person.
Could you approach this differently? for instance, concentrate on one
the things you are describing, such as the combination of hammer,
chisel, and object, and making sure that different angles and all
other little details are taken into account. That might be a doable
project in a semester for one person, at least in my opinion.
You have to take into account that Wonderland uses a lot of underlying
technology. To do something like that you would have to learn how to
use at least the JMonkey Engine and MTGame system to render your
tools, and probably bits an pieces of how the darkstar server works to
send information externally for assessment or to maintain all the
clients updated and synchronised.
It is a lot of work; it can be done, but definitely a lot of work!
Would be good to hear what other guys think too.
cheers,
José
cheers,
José
As Jos� says, this sounds like a really cool, but ambitious project. In
general, Wonderland is fully programmable, so just about any project is
possible. With a team working for a semester, the project should be
doable if you have people with the right set of skills.
In addition to the skills Jos� mentioned, you'll definitely need someone
on the team with good 3D modeling and animation skills. You'll
specifically need to create Maya animations if you want to add new
avatar gestures. I would also suggest using Maya or some other art tool
that exports COLLADA animations for your sawing and hammering animations.
We'll certainly be interested in hearing about your progress!
Nicole.
On 11/30/11 4:30 PM, Jos Flores wrote:
> It would be a REALLY COOL project if you can get the resources to
> develop it. Please keep us posted if you do!
>
> cheers,
> Jos�
>>> Jos�
>>>>> Jos�
>>>>>>> Jos�
Gopi,
As José says, this sounds like a really cool, but ambitious project. In general, Wonderland is fully programmable, so just about any project is possible. With a team working for a semester, the project should be doable if you have people with the right set of skills.
In addition to the skills José mentioned, you'll definitely need someone on the team with good 3D modeling and animation skills. You'll specifically need to create Maya animations if you want to add new avatar gestures. I would also suggest using Maya or some other art tool that exports COLLADA animations for your sawing and hammering animations.
We'll certainly be interested in hearing about your progress!
Nicole.
On 11/30/11 4:30 PM, Jos Flores wrote:
It would be a REALLY COOL project if you can get the resources to
develop it. Please keep us posted if you do!
cheers,
José
José
On 30 November 2011 20:45, R.Gopi krishnan<rgopikrishnan91@gmail.com>
wrote:
José
On 30 November 2011 19:50, R.Gopi krishnan<rgopikrishnan91@gmail.com>
wrote:
José
This happens quite often in Windows. Your system has at least a JRE
installed and it's hit (due to path issues) before the full JDK (that
you probably installed). You need to get your paths sorted to hit the
full JDK first. This is a java config problem and not a Wonderland
problem so depending on how many installs of Java (full or only JREs)
you have, your solution will be slightly different.
cheers,
José
>>>>>>> On 30 November 2011 21:24, R.Gopi krishnan<rgopikr...@gmail.com>
>>>>>>>>> krishnan<rgopikr...@gmail.com>
>>>>>>>>>>> krishnan<rgopikr...@gmail.com>
You need to start a new message thread, with the problem defined in the
Subject line. Otherwise you have taken another person's message thread
away from them. :) Ric
--
My father, Victor Moore (Vic) used to say:
"There are two Great Sins in the world...
..the Sin of Ignorance, and the Sin of Stupidity.
Only the former may be overcome." R.I.P. Dad.
http://linuxcounter.net/user/44256.html
Your hostname must resolve to an ip address. Or, nothing works at all.
That's the point of having a "server"... to make it useful to a network.
And, the person that maintains a network server needs to know some
network basics. Like making your hostname and domainname resolve to an
IP address. All you are showing is either a domainname and no hostname,
or a messed up hostname. You might be better served having someone come
to your computer and set networking up correctly for you.
So, just open a terminal window and enter hostname and see what it
reports. It shouldn't be dotted anything, just one word. Then type
hostname -f to see your fully qualified hostname (hostname + domainname)
wayward4now@iam:~$ hostname
iam
wayward4now@iam:~$ hostname -f
iam.wayward4now.net
wayward4now@iam:~$
cheers,
José
your DB seems to be corrupted, probably from starting a bunch of
failed times. Could you try deleting the ".wonderland-server" folder
in your home directory and starting up the server again?
cheers,
José
the static can only come from your machine, being the only client
connected. We recommend using headphones and mic to minimise static
noise and feedback. Is your mic open or are your speakers at a higher
volume that they were before? Have a go at your Windows audio config
settings and the static should go.
cheers,
José