Hi folks,
Can anyone here post instructions for getting from "git clone" to hitting the "run" button in XCode and having a working build?
Here's what I have so far:
cd OpenEmulator-OSX
git submodule init
git submodule update
# Cloning into '/Users/zellyn/gh/OpenEmulator-OSX/modules/libemulation'...
# Fetched in submodule path 'modules/libemulation', but it did not contain 51bf1c4aa9fe689bb895a723cf0f1e3f0b8d2741. Direct fetching of that commit failed.
cd modules/libemulation
git checkout master
cd ../..
# Get images, roms, etc.
git checkout 598e8e54d120334ea99dd67cae08d3cfa4392d4a -- res
echo res >> .gitignore
# open the OpenEmulator-OSX folder in XCode. Everything seems to set up correctly.
# Click the "run" button, and there are build errors. Example: no such file or directory: '/Users/zellyn/gh/OpenEmulator-OSX/modules/libemulation/src/libutil/util.cpp'
# Clearly, it should be "/lib/" instead of "/src/" but (a) I'm not sure how to change XCode projects, and (b) it makes me think I probably messed something else up…
Feedback welcome. I'll eventually put newbie-friendly step-by-step instructions on the wiki once I get them figured out.
Zellyn