Hello everyone,
I
need to go deeper in the different readings, but for me it seems to me
that learning design must start first with a reflection on the learning
outcomes, teaching method and assessment. Once you got the relationship between them. then we can begin to design a learning activity.
According to Biggs, (Constructive alignment) teaching method and assessment must be aligned on the learning outcomes:
Extract from his webiste : http://www.johnbiggs.com.au/constructive_alignment.html
<< In constructive alignment, we start with the outcomes we intend students
to learn, and align teaching and assessment to those outcomes. >>
This figure summarises the relationship between these three concepts and learning design referred to as the “instructional triangle of
learning designs
While in the inaugural presentation by Yishai Mor, at about 28:00 he goes onto "Tools" and wonders whereas there could ever be an ultimate Learning Design Tool (to rule them all) i would therefore like to propose my candidate for this: the Learning Cycle, proposed by David Kolb (see http://www.ldu.leeds.ac.uk/ldu/sddu_multimedia/images/kolb_cycle.gif for a 1 picture explanation) and develloped by Anello & Hernandez at Nur University as part of the Moral Leadership framework.
The learning styles component of Kolb's propositions i can do without, but the learning cycle, which forces the designer to include a variety of activities in the class design has worked wonderfully well for me over the past 15 years.
Ida Brandão has produced an amazing collection of definitions and models of learning design as a wiki:
http://oldsmooc1week1learningdesigndefinition.pbworks.com/w/page/62589007/Learning%20Design
I don’t know if she intends to open this up for everyone to edit - perhaps an alternative to our mindmap?
Well, I don’t believe that I can bring new insights on this matter. Everyone said, more or less, my point of view of what Learning Design means to me, and I feel the need of more reading and deeper reflection, but, nevertheless…and because the time is short…
Learning Design, is one of the many responsibilities of the teacher practice and also one of the most difficult (together with assessment) but pleasing one. It supposes, of course, grasp understanding of curriculum, mastery of the learning contents, knowing the organization, the social environment and the learner’s characteristics-profile, following and application of teaching-learning methods (within a pedagogical approach) and skills, appropriating the right tools, having creativity, among others.
In other words, it can be seen as a process of planning, creating and applying learning activities.
Whatever the use of “instructional design”, “course design” or “learning design” terms, it seems that the focus is on Design. It may be the better term to apply to this part of “learning-teachering” and to lead us rethinking pedagogy for this digital era. But, I have a silly question: within this network society, ciberculture,…is there much difference between teacher’s and marketing designer’s activity, for example?
Best regards
Nathalie
In my opinion, the learning design is a plan which defines a process that aims the learning and crosses through various processes. It starts with the definition of the learning objectives, followed by the creation of tools that will allow interveners to interact, exchange information, and who can guide them so that they can achieve the goals, the next step involves a process of evaluation and , then, the entire model should be analyzed and must make the corrections that we find convenient.
The success of his teaching is the goal of any teacher, all learning designs must seek to achieve that goal
Regards
João
So if teachers are going to mentor students to design their own learning experiences, then I would expect that teachers need to be highly skilled in learning design. Would you agree? But how can this occur? Bron
Learning Design has two aspects- the product on the one hand, i.e. the change the learning/teaching should bring out, and the process, i.e. which steps need to be taken to reach the product. I agree with others, that it is a cyclic process, starting with an observation or a feeling that something should be addressed or changed. Find the issue/problem to be addressed, deconstruct it and plan learning activities for each stage of the learning process. I agree with Bronwyn – the teacher is the creator of content and content organisation, the guide through the many pathways through the content and generally facilitates the learning by creating varied learning experiences that enrich the learner. There should be sufficient choice and a general fostering of critical thinking in students to empower and encourage autonomy. Offering choices forces students to make decisions about their own learning. This is even more important in designing open courses as it is just impossible to base design on students’ particular needs. . Instead careful observation is required of the designer. Kelly Edmonds mentioned that she likes to include the stakeholders in the design process but I wonder if this is feasible. MOOCs are only open to those who manage to get online – but is the openness restricted further? Assumptions have to be made about the digital literacy of the “consumer”. Can MOOCs be inclusive?
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This is a discussion thread for week 1's "brainstorming" activity:
Term: learning design (for online course materials)
I'd agree and I think people should feel free to use any other free mind mapping tool. There is a 'basic' free option for mindmeister but it isn't very obvious - see bottom left 'basic' under the free 30 day trials.https://www.mindmeister.com/pricing
On Monday, 14 January 2013 18:22:38 UTC, Ebba Ossiannilsson wrote:I like the brainstorming tasks , you can really see how knowledge is growing, but on some stage you have to decide how thigs come together or maybe is growing to far from the points However I dont like that mIndmeister is used as it cost money, it is just free fpr 30 days, and the course last for 9 weeks. I think this is really a barrier for motivation and learning, In free courses free material shuld be used, that is basic!!
Hello everyone,
Reference of this image: http://labspace.open.ac.uk/mod/resource/view.php?id=426992
I need to go deeper in the different readings, but for me it seems to me that learning design must start first with a reflection on the learning outcomes, teaching method and assessment. Once you got the relationship between them. then we can begin to design a learning activity.
According to Biggs, (Constructive alignment) teaching method and assessment must be aligned on the learning outcomes:
Extract from his webiste : http://www.johnbiggs.com.au/constructive_alignment.html
<< In constructive alignment, we start with the outcomes we intend students to learn, and align teaching and assessment to those outcomes. >>
This figure summarises the relationship between these three concepts and learning design referred to as the “instructional triangle of learning designs
Catherine
I would define Learning design as the planning i go through when i want to deliver training (when i have an Organizational Development hat on)It inevitably begins with the question: What do i want my participants to be able to achieve by the time the workshop (or series of workshops) is done? This helps me set my expectations (amongst other things because a time frame is a very plausible constraint).Once the above is said and chosen, it's time to pick/create activities that will get the participants where i/they want to go. For this, i use David Kolb's Learning cycle.While in the inaugural presentation by Yishai Mor, at about 28:00 he goes onto "Tools" and wonders whereas there could ever be an ultimate Learning Design Tool (to rule them all) i would therefore like to propose my candidate for this: the Learning Cycle, proposed by David Kolb (see http://www.ldu.leeds.ac.uk/ldu/sddu_multimedia/images/kolb_cycle.gif for a 1 picture explanation) and develloped by Anello & Hernandez at Nur University as part of the Moral Leadership framework.
The learning styles component of Kolb's propositions i can do without, but the learning cycle, which forces the designer to include a variety of activities in the class design has worked wonderfully well for me over the past 15 years.
Learning Design or Online Learning Design? Can we distinguish between them because there are distinct differences. With OLD the materials have to work much harder to sustain interest, motivation and retention. Transferring traditional content to an online environment can be flat and miss the potential for providing variety and interaction. I wonder if the Online in Learning Design is an additional layer? Theory in this layer would include Laurillard’s ‘conversational framework’ model which offers a useful example of how OLD can stimulate dialogue and networks of learning. Garrison and Anderson suggest a Community of Inquiry made up of three presences; social, cognitive and teaching. In the past I’ve found enabling communities of shared practice (e.g. Wenger) can create powerful learning experiences. Online discussion can take time to set up and encourage (Salmon’s five step model is worth following) but the directions it can go off into can be exciting.
On the practical side of OLD, chunking content up with formative assessment opportunities and using alternative formats such as audio which can be listened to 'anytime anywhere' are worth building into the course or activity design.
Pragmatically, taking part in an online course – maybe a MOOC – is probably one of the best ways to discover what works well and less well in OLD.
Links
Salmons 5-step model http://www.atimod.com/e-moderating/5stage.shtml
Laurillard’s Conversational Framework http://www.med8.info/cpf/laurillard_93/index.htm
Garrison and Anderson's Presences http://cde.athabascau.ca/online_book/ch11.html
Theory and Practice of Online Learning by Anderson is available free http://cde.athabascau.ca/online_book/contents.html
Wenger Community of Practice http://www.education.ed.ac.uk/dice/scrolla/resources/Harris_Community_of_practice_Symp3.htm
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