Hi so i just got in to Node.JS and am loving it but i am wondering if i am learning it the right way or using it right cause i don't want to learn it the wrong way then i'll have to re learn it so am basically making a simple server in Flash but i want to see if am doing it right handling client connections.
Making a new CurrentPlayer after it gets login packet setting the id and username once they connect.
Am i doing it right?
Thank you very much.
const net = require('net');
const server = net.createServer((c) => {
c.on('end', () => {
console.log('client disconnected');
});
c.on('data', function(data) {
console.log('DATA ' + c.remoteAddress + ': ' + data);
CheckPacket(data.toString(), c);
});
c.on('close', function(data) {
console.log('CLOSED: ' + c.remoteAddress +' '+ c.remotePort);
});
});
server.on('connection', function (c) {
console.log('client connected > ' + c.remoteAddress);
});
server.on('error', (err) => {
throw err;
});
server.listen(888, () => {
console.log('Server listening on 888');
});
function CheckPacket(packet, client) {
if (packet.startsWith("<")) {
client.write("<cross-domain-policy><allow-access-from domain='*' to-ports='888'/></cross-domain-policy>\0");
} else {
var re = /\0/g;
packet = packet.toString().replace(re, "");
var json = JSON.parse(packet);
JsonPacket(json, client);
}
}
function JsonPacket(json, client) {
switch (json.type) {
case 'login':
client.name = new CurrentPlayer();
client.name.id = json.id;
console.log(client.name);
break;
default:
console.log('Unknown json: ' + json);
break;
}
}
function CurrentPlayer() {
this.username = "";
this.id = 0;
}