Hello all
Another newbie question. I did a search but still have not found anything.
When building the .dll instead of .pexe or .nexe I use the TOOLCHAIN=host, in this case "win", to build. This is done via VS 2013 x86 Native Tools command prompt. This will then build an x86 bit plugin.
If I wanted to build a x64 bit plugin can this be done?
I ask because if I use the VS 2013 x64 Native tools command prompt I keep getting the following error:
>make TOOLCHAIN=win
CXX win/Release/main.o
LINK win/Release/hello_unstripped.dll
ppapi_cpp.lib(websocket_api.o) : fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'x64'
Makefile:21: recipe for target 'win/Release/hello_unstripped.dll' failed
make: *** [win/Release/hello_unstripped.dll] Error 1112
I have tried changing the CFlags parameters in the makefile but still does not change anything.
Is building a 64bit plugin possible using the method described above?
Thanks in advance.