On 30-01-13 6:27 ,
david....@gmail.com wrote:
> Hi guys; I’m not sure if I have posted this in the right place, so
> please re-point me if necessary. A general question about the
> Thunderbird auto configure system, just been reading this page;
>
https://developer.mozilla.org/en-US/docs/Thunderbird/Autoconfiguration
>
> If I’m writing an email application, that’s nothing to do with
> Thunderbird, am I allowed to piggy back onto the Thunderbird auto
> configure system to help users find their configuration?
Yes, please do! I know of several other email clients which piggyback
onto the Thunderbird database (known as "ISPDB") already. :)
We strongly suggest you follow as many of the steps in
https://developer.mozilla.org/en-US/docs/Thunderbird/Autoconfiguration#Mechanisms
as you can. In particular, you should really ask the server itself for
the config _before_ asking the ISPDB, since they'll have a more offical,
and more up-to-date configuration.
> I can then parse the XML to read the settings. I’m sure not sure if
> the public have permission to do this for their own purposes outside
> of Thunderbird usage.
They certainly do, although if you're going to be using a lot of
bandwidth, I'ld ask you to cache a copy yourself. ;)
> If anyone is wondering it’s actually for a free program that patches
> email support in some old Windows games. Some of you may have played
> the Age of Wonders series? Well these have a play by email mode, but
> the email functionality in the games only supports plain
> authentication without passwords or encryption. So my program acts
> like a relay, spoofing an old style SMTP server on the local loopback
> to receive the game email whereupon it sends it out properly through
> a modern server. It’s called the Age of Wonders Email Wrapper.
Heh, cool!
Thanks,
Blake.