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On Jun 1, 2015, at 9:40 AM, Victor Fernandez <vfern...@txmglobal.com> wrote:
when I try to run it my xcode said that I does not have a license for Mac Development (is true).Is there a way to run this project whitout that kind of license?
On Jun 27, 2015, at 12:44 PM, Peter LoBue <pej...@gmail.com> wrote:Hi, I stumbled across this seemingly awesome CBL Viewer, now trying to get it to work. Is the latest release (0.4) supposed to open .cblite files created by the iOS simulator and Couchbase Lite 1.1? When trying to open the .cblite file, I get this error:
On Jul 1, 2015, at 9:56 AM, Peter LoBue <pej...@gmail.com> wrote:Thanks Jens! I got your current revision to build. So should it work now for CBL 1.1, or is it not ready yet?
It looks like the app doesn't want to open .cblite files. When I go to File -> Open from the menu, the files are grayed out. When I try to force it to open the .cblite file, I get a new error:
On Jul 2, 2015, at 11:11 AM, Peter LoBue <pej...@gmail.com> wrote:Thanks Jens, that makes sense. I've been using CBL 1.1, running my app in the iPhone simulator, and I have yet to see a .cblite2 file. To me it looks like CBL 1.1 is creating .cblite files in the old format. Maybe I'm missing some part of the setup?