Undefined symbols for architecture x86_64:
"std::__1::__vector_base_common<true>::__throw_length_error() const", referenced from:
std::__1::vector<forestdb::revidBuffer, std::__1::allocator<forestdb::revidBuffer> >::__append(unsigned long) in CouchbaseLite(CBL_ForestDBStorage.o)
void std::__1::vector<forestdb::revidBuffer, std::__1::allocator<forestdb::revidBuffer>
> On Nov 29, 2015, at 11:30 AM, wbi...@attic.nl wrote:
>
> When I then build for simulator I get a list of "std:" errors the first of which is:
> Undefined symbols for architecture x86_64:
>
> "std::__1::__vector_base_common<true>::__throw_length_error() const", referenced from:
Those are part of the C++ standard library. Add the “libc++.tbd” library.
On Dec 6, 2015, at 2:33 AM, wbi...@attic.nl wrote:
What are the steps required to build a Listener framework for Apple TV ?