Pixel Format Not Accelerated (Windows 10, I've tried everything in guides)

36 views
Skip to first unread message

uly_ kun

unread,
Jun 2, 2016, 11:06:25 PM6/2/16
to mineshafter
I have tried many "solutions" that have worked for people, however my game is not being fixed. Please help me if you can. 

This is the crash report file content:
 
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 6/2/16 8:02 PM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcd.ap(SourceFile:601)
at bcd.an(SourceFile:437)
at bcd.a(SourceFile:384)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at info.mineshafter.GameStarter.main(GameStarter.java:24)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcd.ap(SourceFile:601)
at bcd.an(SourceFile:437)

-- Initialization --
Details:
Stacktrace:
at bcd.a(SourceFile:384)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at info.mineshafter.GameStarter.main(GameStarter.java:24)

-- System Details --
Details:
Minecraft Version: 1.9.4
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 70795320 bytes (67 MB) / 145096704 bytes (138 MB) up to 523501568 bytes (499 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9.4
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: 
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: 
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: bcd$7@17b8fa4

Royal Pride Arts

unread,
Jul 30, 2016, 12:09:03 PM7/30/16
to mineshafter
I have the same issue, and it is annoying as heck.
Did you manage to find a way to fix this, or are we in the same boat?

EoflaOE ViceCity

unread,
Mar 26, 2017, 12:41:05 AM3/26/17
to mineshafter
What graphics card do you have?
Reply all
Reply to author
Forward
0 new messages