I used the fscommand("fullscreen",true) in my application to make it
fullscreen. However when the user presses the Escape key, the window goes into
the normal view. Is there any way of disabling the Escape key to make my movie
in fullscreen all the time? and the only way to quit the movie is my clicking
the label I created 'Exit' with the AS command fscommand("quit");
Thanks for all the help
Also, I believe FlashJester (costs money) gives you even more control on that kind of stuff.
Another, is there a way for me to send a picture to the clipboard with text on
it?
And also can I make my text bold, italize, or underline so when the user paste
it to other editor the text is also formatted?
Thanks once again!
Sorry, but I don't think you can - I'll look into it some more later...
Ohhh by the way, can I change the .exe icon of my movie? Im planning to have
it on a CD and distribute it, it would be better if the icon represents the
company logo... how can i do this stuff? thanks
OR, you can get FlashJester which allows LOTS of configuring for your exe (but
as I said before - costs money) http://flashjester.com
I created the projector for windows .exe and I wonder if I could
disallow/prevent the user on left clicking on the movie? Because it shows menus
like, settings, zoom in, 100%, show all, quality, macromedia Flash Player 8 and
etc... can i disallow this? I saw the Nokia distribution CD kiosk and I
believed it was made in Flash, how come they disallow the said menus. thanks
again.
Thanks
I tried duplicating a movie clip and it works, my question is how can I add
onRelease method dynamically for each, without hardcoding each one e.g.
myclip0.onRelease = function() ..... myclip1.onRelease = function().....
thanks :) so much
var dup = whateverClip.duplicateMovieClip(...);//whatever you have just add
var dup = before
dup.onRelease = function(){
//do whatever here
trace("hola!");
}
or if you want to assign them to clip0, clip1, clip2, clip3,...,clip[n-1], all
at once use:
var n = 10;
for(var m=0;m<n;m++){
this['clip'+m].onRelease = function(){
//do whatever here
trace("hola!");
}
}
the Dirty Easy Way.
if you want full screen all time use this in yor timeline
this.onEnterFrame = function() {
fscommand("fullscreen", "true");
};
don?t forget to put a quit button to escape.
DEW
;-D