Hello guys,
I want to ask you about input planes that neural network obtains. I know, input consists of 112 planes with shape 8x8 (exactly 8x8x112), but I can't find out indexing in these planes. Chess board is defined by indicies A-H (from left to right) for horizontal axis and 1-8 (from bottom to top) for vertical axis, but I need to know plane's indicies. For example, which indes corresponds for A1 - is it (0 - height, 0 - width)? or (7, 0)? Which index coressponds for H1? etc... :)
My second question is about rotation of planes between changing of players. AlphaZero has rule in which board is rotated after each move. So, when first player takes move, then chess board executes mirror rotation of board and in input are changed planes with figures of players (white figures become black and black figures become white). I think it's better for neural network. Do LC0 equal rotation after each move like AlphaZero?
My third question is about initialization of input at the begining of the game. What are values of planes that keep last 7 moves? Are their values set on zero?
Thnaks for your answers! :)