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Matt Stephans <Ma...@CompUnlimited.com> wrote:
>Still looking for a sixth?
>
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Does this still give us 6?
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Matt Stephans, Senior Event Designer
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> >>>&
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Christopher Fritel <christop...@gmail.com> wrote:
>I'll ask Drey and Patrick if they can be our 5th and 6th players.
>
>Christopher Fritel
>
>On Jan 29, 2013, at 1:06 PM, Jeff White <jeff_w...@yahoo.com> wrote:
>
>> So far, no. I texted Philippe yesterday but haven't heard a word back.
>> It looks like we've got 4 locked in with maybe a 5th in Nick.
>>
>> Nick, would you need a ride if the game was in Austin?
>>
>>
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> Nick LaLone
> Texas State University-San Marcos
> Systems Support / Sports and Leisure Lecturerwww.nicklalone.com | www.beforegamedesign.com
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I think it’s just the nature of the game. If two players want to form an alliance and win as a team, there’s nothing to stop that. I don’t think a rule change will do it. If it feels like Monopoly to someone (I can’t win, this is taking too long, I just want it to end), then that’s a failure of the game or a disconnect between the players’ goals and the game’s goals.
I didn’t take anything happening in the game personally (as myself, Matt). As Lannister, I absolutely did. For me though, that’s what the game is about. The ending (to both our games) has left me (as a player) frustrated, as there isn’t a second place, there isn’t a “Hand”, and if we want to house rule one, then we need to do it before the game. I don’t think I would have won if the game went 10 turns. I would very much have liked to see who would have, though. I think it was shaping up to be a great strategic fight.
That said, maybe it’s sour grapes on my part. I’m competitive, and I like to win. I might feel differently about it if I had been in Fritters position. I could chalk it up to “negotiation”. At the end of the day, I think we should look to see if people want to play AGoT for four more months. I’m the new guy in the group, and it’s certainly possible I have an outlook on games that doesn’t mesh.
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"The object is to win fairly, squarely, by the rules - but to win" -- Vincent Lombardi
Matt Stephans, Senior Event Designer
Competition Unlimited - http://www.CompUnlimited.com/
512.947.6288