Hi kivy users,
I plan a project that is about visualizing Skateboard tricks. I found out about the rotating monkey head example and the garden ddd widget. I am new to python and kivy, but I played around a bit and i like it very much... and I am also new to graphical programming... but not to programming generally. I am writing in here with the hope to gain some input or ideas, to find the right direction for my project.
My scenario:
- I stream sensor data from an inertial sensor to my Kivy App
- From this data I calculate a representation of the 3D orientation
- The skateboard is rendered in 3D
- The orientation is mapped to the rendered model (I don't know yet how this is gonna happen)
Where I need help:
- I found and installed ddd, but I did not find out how to use it yet... after importing it I don't know really what to do next? I looked at the view.py example on Github, but it is more like a general example for me.
- Do you have some advice where I could learn the basics for the 3d rendering? Maybe the 3D rotating head example?
- Do you think the mapping of the orientation could be done with little graphical programming experience? I thought it could not be too hard to render one little skateboard model but I did not know yet about all the things you have to think about like vertex and fragment shaders...
I really hope this is possible in kivy because I think python and the cross plattform aproach of kivy are awesome and I have a prototype working for the data streaming on desktop and mobile now.
Thank you :-) Every opinion is appreciated.