Also to note - I am running kivy within my standard python environment.
If I install the OSX Kivy application I can see that the SDL2 framework is there in /Applications/Kivy.app/Contents/Frameworks/. Ad if i run my main.py from there I first noticed that the graphical layout is much different than w/ the standard python install, and when it gets to the point where pygame error was thrown it is now throwing a generic 'Segmentation fault: 11'
the graphical issue is a bit funny as the same app (w/ a different library) works fine on iOS and android (both using sdl2) and there the graphical layout is the same as on the OSX machine where it is using pygame.
still confused but trying....
any other suggestions to try or recommendations to get kivy running under standard python to work with sdl2?
thanks,
Mike