Hi all,
I am trying to build a kivy app on Android, that given a list of 3d point coordinates, draws
them on a 'jpg' picture using a specified perspective.
On Linux I am able to accomplish this through opengl libraries, while it seems
that no equivalent is ready to use on Android.
Which solution you guys recommend?
I have no problems of speed, because I do not have to animate the picture once it is created.
Does it make sense to use an external java 3d library for the processing and then
make it available through 'autoclass' ?
Basically I would do rendering of the polyline using the Java library,
save it on a 'png' file,
then merge it with the 'jpg' picture and finally display
the result on an Image widget.