Code works on windows but not on linux

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Klemen Zhivko

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May 29, 2015, 4:24:37 AM5/29/15
to jz...@googlegroups.com
Dear all,

I have sample application (maven project available at: https://github.com/zhivko/grbl) that works without problem on windows system but not on linux.
It seems like animation is frozen and if I include: -Djogl.debug=true when running that Java program that uses jzy3d library, I get lines that can be seen at bottom.
Does anybody know what could be wrong?

main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main: Info: addNotify - end: peer: sun.awt.X11.XCanvasPeer@28b46423(1800021)
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
GLCanvas.sizeChanged: (main): 0x0 - surfaceHandle 0x1800021
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
main-AWTAnimator: Info: GLCanvas display - skipped GL render, drawable not valid yet
GLCanvas.sizeChanged: (main): 590x570 - surfaceHandle 0x1800021
main: Realized Drawable: isRealized false, X11OnscreenGLXDrawable[Realized false,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@591cc0d1,
Handle    0x1800021,
Surface   JAWTWindow[0x52815fa3][JVM version: 1.8.0_40 (1.8.0 update 40)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0  0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x1800021, surfaceHandle 0x1800021, bounds [ 0 / 0  0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 5/25, size 590x570, visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f18b4b11020, owner true, JAWTToolkitLock[obj 0x50313382, isOwner false, <1cb346ea, 4c012563>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized false,
jogamp.opengl.x11.glx.X11OnscreenGLXDrawable,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@591cc0d1,
handle    0x1800021,
Drawable size 590x570,
AWT pos 5/25, size 590x570,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f18b4b11020, owner true, JAWTToolkitLock[obj 0x50313382, isOwner false, <1cb346ea, 4c012563>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
surfaceLock <14a50707, 4d518b32>[count 0, qsz 0, owner <NULL>]]]
AWT-EventQueue-0: setRealized: drawable X11OnscreenGLXDrawable, surface X11JAWTWindow, isProxySurface false: false -> true
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:178)
at javax.media.opengl.awt.GLCanvas.setRealizedImpl(GLCanvas.java:493)
at javax.media.opengl.awt.GLCanvas.access$100(GLCanvas.java:159)
at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:503)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:749)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:719)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
AWT-EventQueue-0: X11GLXDrawable.setRealized(true): X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f18b4b11020, owner true, JAWTToolkitLock[obj 0x50313382, isOwner true, <1cb346ea, 4c012563>[count 1, qsz 0, owner <AWT-EventQueue-0>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
main-AWTAnimator: Realized Drawable: isRealized true, X11OnscreenGLXDrawable[Realized true,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@591cc0d1,
Handle    0x1800021,
Surface   JAWTWindow[0x52815fa3][JVM version: 1.8.0_40 (1.8.0 update 40)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 5 / 25  590 x 570 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x1800021, surfaceHandle 0x1800021, bounds [ 5 / 25  590 x 570 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 5/25, size 590x570, visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f18b4b11020, owner true, JAWTToolkitLock[obj 0x50313382, isOwner false, <1cb346ea, 4c012563>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized true,
jogamp.opengl.x11.glx.X11OnscreenGLXDrawable,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@591cc0d1,
handle    0x1800021,
Drawable size 590x570,
AWT pos 5/25, size 590x570,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f18b4b11020, owner true, JAWTToolkitLock[obj 0x50313382, isOwner false, <1cb346ea, 4c012563>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
surfaceLock <14a50707, 4d518b32>[count 0, qsz 0, owner <NULL>]]]
GLCanvas.sizeChanged: (main): 600x600 - surfaceHandle 0x1800021
-1
Threading: jogl.1thread null, singleThreaded true, hasAWT true, mode ST_AWT, plugin jogamp.opengl.awt.AWTThreadingPlugin@3374a126
AWT-EventQueue-0: createContextARB: mappedVersionsAvailableSet(:0): true
AWT-EventQueue-0: createContextARB: Requested 2.0 (Compat profile, hardware)
AWT-EventQueue-0: createContextARB: Mapped 3.0 (Compat profile, arb, ES2 compat, FBO, hardware)
AWT-EventQueue-0: Initializing GLX extension address table: GLX-.x11_:0_0
AWT-EventQueue-0: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x4e2e7e67
AWT-EventQueue-0: X11GLXContext.createContextARBImpl: 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) - @creation, handle 0x1800021, share 0x0, direct true, glXCreateContextAttribsARB: 0x7f18519b88c0
AWT-EventQueue-0: createContextARBImpl: OK 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) - @creation, share 0, direct true
Info: setGL (OpenGL null): AWT-EventQueue-0, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@422258d3
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:286)
at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1375)
at jogamp.opengl.GLContextImpl.createContextARB(GLContextImpl.java:855)
at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:330)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:662)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:561)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:518)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1105)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:994)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1300)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:749)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:719)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
AWT-EventQueue-0: Initializing GLX extension address table: GLX-.x11_:0_0
AWT-EventQueue-0: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x4e2e7e67
AWT-EventQueue-0: GLContext.setGLFuncAvail: Given X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f18b4b11020, owner true, JAWTToolkitLock[obj 0x50313382, isOwner true, <1cb346ea, 4c012563>[count 1, qsz 0, owner <AWT-EventQueue-0>]]] - 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3, Number(Str) 3.0.0
AWT-EventQueue-0: GLContext.setGLFuncAvail: Pre version verification - expected 3.0 (Compat profile, arb, ES2 compat, FBO, hardware), strictMatch false, glVersionsMapping false
AWT-EventQueue-0: GLContext.setGLFuncAvail: Version verification (Int): String 3.0 Mesa 10.1.3, Number(Int) 3.0.0
AWT-EventQueue-0: GLContext.setGLFuncAvail: Post version verification req 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) -> has 3.0 (Compat profile, arb, ES2 compat, FBO, hardware), strictMatch false, versionValidated true, versionGL3IntOK true
Quirk: NoSetSwapIntervalPostRetarget: cause: Renderer Gallium 0.4 on AMD TURKS
Quirk: NoDoubleBufferedPBuffer: cause: Renderer Gallium 0.4 on AMD TURKS
Quirks local.0: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Quirks local.X: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config]
Quirks sticky on X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f18b4b11020, owner true, JAWTToolkitLock[obj 0x50313382, isOwner true, <1cb346ea, 4c012563>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config]
AWT-EventQueue-0: GLContext.setGLFuncAvail.0 validated FQN: .x11_:0_0-0x3000003 - 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3
AWT-EventQueue-0: GLContext GL ProcAddressTable reusing key(.x11_:0_0-0x3000003) -> 0x57a73f37
AWT-EventQueue-0: GLContext GL ExtensionAvailabilityCache reusing key(.x11_:0_0-0x3000003) -> 0x247a6358 - entries: 228
AWT-EventQueue-0: GLContext.setGLFuncAvail.X: OK .x11_:0_0-0x3000003 - 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) - glErr 0x0
AWT-EventQueue-0: createContextImpl: OK (ARB, using sharedContext) share 0x0
AWT-EventQueue-0: createContextImpl: OK direct true/true
AWT-EventQueue-0: Create GL context OK: obj 0x720c653, ctx 0x7f18400019a0, surf 0x1800021 for jogamp.opengl.x11.glx.X11GLXContext - 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3
GLDebugMessageHandler.init(false)
GLDebugMessageHandler: GL DEBUG not set in ARB ctx options: 3.0 (Compat profile, arb, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3
GLDebugMessageHandler.init(false) .. n/a
GLDrawableHelper GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9990, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [org.jzy3d.plot3d.rendering.view.Renderer3d@7bd4937b[init false], ].invokeGL(): Running initAction
AWT-EventQueue-0: Reshape: 600x600
GLCanvas.sizeChanged: (AWT-EventQueue-0): 600x572 - surfaceHandle 0x1800021
AWT-EventQueue-0: Reshape: 600x572
Info: GLDrawableHelper.reshape: pre-exisiting GL error 0x502
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:687)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:698)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1285)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1119)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:994)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1300)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:749)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:719)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)

Klemen Zhivko

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May 29, 2015, 4:37:46 AM5/29/15
to jz...@googlegroups.com
If I put:
-Djogl.debug=true -Djogl.debug.DebugGL
in javavm arguments, I get following in console:
main: Info: addNotify - end: peer: sun.awt.X11.XCanvasPeer@53b7f657(1800021)
GLCanvas.sizeChanged: (AWT-EventQueue-0): 0x0 - surfaceHandle 0x1800021
GLCanvas.sizeChanged: (AWT-EventQueue-0): 590x570 - surfaceHandle 0x1800021
AWT-EventQueue-0: setRealized: drawable X11OnscreenGLXDrawable, surface X11JAWTWindow, isProxySurface false: false -> true
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:178)
at javax.media.opengl.awt.GLCanvas.setRealizedImpl(GLCanvas.java:493)
at javax.media.opengl.awt.GLCanvas.access$100(GLCanvas.java:159)
at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:503)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:88)
at javax.media.opengl.awt.GLCanvas.setRealized(GLCanvas.java:513)
at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:702)
at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:769)
at java.awt.Component.setBounds(Component.java:2253)
at java.awt.BorderLayout.layoutContainer(BorderLayout.java:838)
at java.awt.Container.layout(Container.java:1508)
at java.awt.Container.doLayout(Container.java:1497)
at java.awt.Container.validateTree(Container.java:1693)
at java.awt.Container.validate(Container.java:1628)
at java.awt.Window.dispatchEventImpl(Window.java:2748)
at java.awt.Component.dispatchEvent(Component.java:4703)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:751)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:86)
at java.awt.EventQueue$4.run(EventQueue.java:724)
at java.awt.EventQueue$4.run(EventQueue.java:722)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:721)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
AWT-EventQueue-0: X11GLXDrawable.setRealized(true): X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f100cb93d50, owner true, JAWTToolkitLock[obj 0x11d8ae8b, isOwner true, <479cbee5, 59e2d8e3>[count 1, qsz 0, owner <AWT-EventQueue-0>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
AWT-EventQueue-0: Realized Drawable: isRealized true, X11OnscreenGLXDrawable[Realized true,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@25a3c5a3,
Handle    0x1800021,
Surface   JAWTWindow[0x4ef782af][JVM version: 1.8.0_40 (1.8.0 update 40)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 5 / 25  590 x 570 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x1800021, surfaceHandle 0x1800021, bounds [ 5 / 25  590 x 570 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 5/25, size 590x570, visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f100cb93d50, owner true, JAWTToolkitLock[obj 0x11d8ae8b, isOwner false, <479cbee5, 59e2d8e3>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized true,
jogamp.opengl.x11.glx.X11OnscreenGLXDrawable,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@25a3c5a3,
handle    0x1800021,
Drawable size 590x570,
AWT pos 5/25, size 590x570,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f100cb93d50, owner true, JAWTToolkitLock[obj 0x11d8ae8b, isOwner false, <479cbee5, 59e2d8e3>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
surfaceLock <2b72cb8a, 7f8a9499>[count 0, qsz 0, owner <NULL>]]]-1
main-AWTAnimator: Realized Drawable: isRealized true, X11OnscreenGLXDrawable[Realized true,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@25a3c5a3,
Handle    0x1800021,
Surface   JAWTWindow[0x4ef782af][JVM version: 1.8.0_40 (1.8.0 update 40)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 5 / 25  590 x 570 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x1800021, surfaceHandle 0x1800021, bounds [ 5 / 25  590 x 570 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 5/25, size 590x570, visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f100cb93d50, owner true, JAWTToolkitLock[obj 0x11d8ae8b, isOwner false, <479cbee5, 59e2d8e3>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized true,
jogamp.opengl.x11.glx.X11OnscreenGLXDrawable,
Factory   jogamp.opengl.x11.glx.X11GLXDrawableFactory@25a3c5a3,
handle    0x1800021,
Drawable size 590x570,
AWT pos 5/25, size 590x570,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0x236],
encapsulated X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f100cb93d50, owner true, JAWTToolkitLock[obj 0x11d8ae8b, isOwner false, <479cbee5, 59e2d8e3>[count 0, qsz 0, owner <NULL>]]], idx 0], visualID 0x236, fbConfigID 0xd0,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
chosen    GLCaps[glx vid 0x236, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
surfaceLock <2b72cb8a, 7f8a9499>[count 0, qsz 0, owner <NULL>]]]
GLCanvas.sizeChanged: (main): 600x600 - surfaceHandle 0x1800021
GLCanvas.sizeChanged: (AWT-EventQueue-0): 590x570 - surfaceHandle 0x1800021
Threading: jogl.1thread null, singleThreaded true, hasAWT true, mode ST_AWT, plugin jogamp.opengl.awt.AWTThreadingPlugin@57030dad
GLCanvas.sizeChanged: (AWT-EventQueue-0): 600x600 - surfaceHandle 0x1800021
AWT-EventQueue-0: createContextARB: mappedVersionsAvailableSet(:0): true
AWT-EventQueue-0: createContextARB: Requested 2.0 (Compat profile, hardware)
AWT-EventQueue-0: createContextARB: Mapped 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware)
AWT-EventQueue-0: Initializing GLX extension address table: GLX-.x11_:0_0
AWT-EventQueue-0: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x34c67fdc
AWT-EventQueue-0: X11GLXContext.createContextARBImpl: 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - @creation, handle 0x1800021, share 0x0, direct true, glXCreateContextAttribsARB: 0x7f0fed88d8c0
AWT-EventQueue-0: createContextARBImpl: OK 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - @creation, share 0, direct true
Info: setGL (OpenGL null): AWT-EventQueue-0, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@41cfa354
AWT-EventQueue-0: GLContext GLX ProcAddressTable reusing key(GLX-.x11_:0_0) -> 0x34c67fdc
AWT-EventQueue-0: GLContext.setGLFuncAvail: Given X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f100cb93d50, owner true, JAWTToolkitLock[obj 0x11d8ae8b, isOwner true, <479cbee5, 59e2d8e3>[count 1, qsz 0, owner <AWT-EventQueue-0>]]] - 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3, Number(Str) 3.0.0
AWT-EventQueue-0: GLContext.setGLFuncAvail: Pre version verification - expected 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware), strictMatch false, glVersionsMapping false
AWT-EventQueue-0: GLContext.setGLFuncAvail: Version verification (Int): String 3.0 Mesa 10.1.3, Number(Int) 3.0.0
AWT-EventQueue-0: GLContext.setGLFuncAvail: Post version verification req 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) -> has 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware), strictMatch false, versionValidated true, versionGL3IntOK true
Quirk: NoSetSwapIntervalPostRetarget: cause: Renderer Gallium 0.4 on AMD TURKS
Quirk: NoDoubleBufferedPBuffer: cause: Renderer Gallium 0.4 on AMD TURKS
Quirks local.0: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Quirks local.X: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config]
Quirks sticky on X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x7f100cb93d50, owner true, JAWTToolkitLock[obj 0x11d8ae8b, isOwner true, <479cbee5, 59e2d8e3>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]: [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLES3ViaEGLES2Config]
AWT-EventQueue-0: GLContext.setGLFuncAvail.0 validated FQN: .x11_:0_0-0x3000023 - 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3
AWT-EventQueue-0: GLContext GL ProcAddressTable mapping key(.x11_:0_0-0x3000023) -> 0x41ba08c8
AWT-EventQueue-0:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@41cfa354, OpenGL 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3
AWT-EventQueue-0:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3, use glGetString
AWT-EventQueue-0:ExtensionAvailabilityCache: GL_EXTENSIONS: 190, used glGetString
GLX Version client version 1.4.0, server: 1.4.0
GLX extensions (glXGetClientString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event 
GLX extensions (glXQueryExtensionsString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event 
GLX extensions (glXQueryServerString): GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es2_profile GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event 
AWT-EventQueue-0:ExtensionAvailabilityCache: GLX_EXTENSIONS: 28
AWT-EventQueue-0:ExtensionAvailabilityCache: GL vendor: X.Org
AWT-EventQueue-0:ExtensionAvailabilityCache: ALL EXTENSIONS: 218
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_3_0 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions
AWT-EventQueue-0:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions
AWT-EventQueue-0: GLContext GL ExtensionAvailabilityCache mapping key(.x11_:0_0-0x3000023) -> 0x535f412d - entries: 228
AWT-EventQueue-0: GLContext.setGLFuncAvail.X: OK .x11_:0_0-0x3000023 - 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - glErr 0x0
AWT-EventQueue-0: createContextImpl: OK (ARB, using sharedContext) share 0x0
AWT-EventQueue-0: createContextImpl: OK direct true/true
AWT-EventQueue-0: Create GL context OK: obj 0x164086f4, ctx 0x7f0fa000dc00, surf 0x1800021 for jogamp.opengl.x11.glx.X11GLXContext - 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3
GLDebugMessageHandler.init(true)
GLDebugMessageHandler: Using extension: <GL_ARB_debug_output>
GLDebugMessageHandler: extAvailable: true, glDebugMessageCallback* : 0x7f0fed65cf00
GLDebugMessageHandler: synchronous true
GLDebugMessageHandler: enable(true) -> 0x7f0fa0108220
Info: setGL (OpenGL 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3): AWT-EventQueue-0, GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@41cfa354 -> DebugGL4bc, DebugGL4bc [this 0x59670a2 implementing javax.media.opengl.GL4bc,
downstream: jogamp.opengl.gl4.GL4bcImpl@41cfa354
]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:286)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:602)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:518)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1105)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:994)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1300)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:749)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:719)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
GLDrawableHelper GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8036, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)], GLEventListeners num 1 [org.jzy3d.plot3d.rendering.view.Renderer3d@1b2abca6[init false], ].invokeGL(): Running initAction
AWT-EventQueue-0: Reshape: 600x600
GLDebugMessageHandler: GLDebugEvent[ id 0x1
type Error
severity High: dangerous undefined behavior
source GL API
msg GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?)
when 1432888579563
source 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3 - hash 0x164086f4]
GLDebugEvent[ id 0x1
type Error
severity High: dangerous undefined behavior
source GL API
msg GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?)
when 1432888579563
source 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3 - hash 0x164086f4]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at jogamp.opengl.GLDebugMessageHandler$StdErrGLDebugListener.messageSent(GLDebugMessageHandler.java:308)
at jogamp.opengl.GLDebugMessageHandler.sendMessage(GLDebugMessageHandler.java:293)
at jogamp.opengl.GLDebugMessageHandler.glDebugMessageARB(GLDebugMessageHandler.java:319)
at jogamp.opengl.gl4.GL4bcImpl.dispatch_glLineWidth1(Native Method)
at jogamp.opengl.gl4.GL4bcImpl.glLineWidth(GL4bcImpl.java:15584)
at javax.media.opengl.DebugGL4bc.glLineWidth(DebugGL4bc.java:12305)
at org.jzy3d.plot3d.primitives.LineStrip.drawLineGL2(LineStrip.java:93)
at org.jzy3d.plot3d.primitives.LineStrip.drawLine(LineStrip.java:67)
at org.jzy3d.plot3d.primitives.LineStrip.draw(LineStrip.java:57)
at org.jzy3d.plot3d.rendering.scene.Graph.drawDecomposition(Graph.java:212)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:184)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:174)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:934)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:921)
at org.jzy3d.plot3d.rendering.view.View.renderScene(View.java:756)
at org.jzy3d.plot3d.rendering.view.layout.ColorbarViewportLayout.render(ColorbarViewportLayout.java:56)
at org.jzy3d.chart.ChartView.render(ChartView.java:46)
at org.jzy3d.plot3d.rendering.view.Renderer3d.reshape(Renderer3d.java:110)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:692)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:698)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1285)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1119)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:994)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1300)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:749)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:719)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
Animator stop on main-AWTAnimator: [started true, animating true, paused false, drawable 1, drawablesEmpty false]
Exception in thread "main-AWTAnimator" java.lang.RuntimeException: javax.media.opengl.GLException: Thread[AWT-EventQueue-0,6,main] glGetError() returned the following error codes after a call to glEnd(): GL_INVALID_OPERATION ( 1282 0x502), 
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:541)
at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:75)
at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:416)
at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:188)
at java.lang.Thread.run(Thread.java:745)
Caused by: javax.media.opengl.GLException: Thread[AWT-EventQueue-0,6,main] glGetError() returned the following error codes after a call to glEnd(): GL_INVALID_OPERATION ( 1282 0x502), 
at javax.media.opengl.DebugGL4bc.writeGLError(DebugGL4bc.java:29501)
at javax.media.opengl.DebugGL4bc.glEnd(DebugGL4bc.java:7563)
at org.jzy3d.plot3d.primitives.LineStrip.drawLineGL2(LineStrip.java:108)
at org.jzy3d.plot3d.primitives.LineStrip.drawLine(LineStrip.java:67)
at org.jzy3d.plot3d.primitives.LineStrip.draw(LineStrip.java:57)
at org.jzy3d.plot3d.rendering.scene.Graph.drawDecomposition(Graph.java:212)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:184)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:174)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:934)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:921)
at org.jzy3d.plot3d.rendering.view.View.renderScene(View.java:756)
at org.jzy3d.plot3d.rendering.view.layout.ColorbarViewportLayout.render(ColorbarViewportLayout.java:56)
at org.jzy3d.chart.ChartView.render(ChartView.java:46)
at org.jzy3d.plot3d.rendering.view.Renderer3d.reshape(Renderer3d.java:110)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:692)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:698)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1285)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1119)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:994)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1300)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:749)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:719)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
GLCanvas.sizeChanged: (AWT-EventQueue-0): 600x600 - surfaceHandle 0x1800021
AWT-EventQueue-0: Reshape: 600x600
GLDebugMessageHandler: GLDebugEvent[ id 0x1
type Error
severity High: dangerous undefined behavior
source GL API
msg GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?)
when 1432888579598
source 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3 - hash 0x164086f4]
GLDebugEvent[ id 0x1
type Error
severity High: dangerous undefined behavior
source GL API
msg GL_INVALID_OPERATION in unsupported function called (unsupported extension or deprecated function?)
when 1432888579598
source 3.0 (Compat profile, arb, debug, ES2 compat, FBO, hardware) - 3.0 Mesa 10.1.3 - hash 0x164086f4]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at jogamp.opengl.GLDebugMessageHandler$StdErrGLDebugListener.messageSent(GLDebugMessageHandler.java:308)
at jogamp.opengl.GLDebugMessageHandler.sendMessage(GLDebugMessageHandler.java:293)
at jogamp.opengl.GLDebugMessageHandler.glDebugMessageARB(GLDebugMessageHandler.java:319)
at jogamp.opengl.gl4.GL4bcImpl.dispatch_glLineWidth1(Native Method)
at jogamp.opengl.gl4.GL4bcImpl.glLineWidth(GL4bcImpl.java:15584)
at javax.media.opengl.DebugGL4bc.glLineWidth(DebugGL4bc.java:12305)
at org.jzy3d.plot3d.primitives.LineStrip.drawLineGL2(LineStrip.java:93)
at org.jzy3d.plot3d.primitives.LineStrip.drawLine(LineStrip.java:67)
at org.jzy3d.plot3d.primitives.LineStrip.draw(LineStrip.java:57)
at org.jzy3d.plot3d.rendering.scene.Graph.drawDecomposition(Graph.java:212)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:184)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:174)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:934)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:921)
at org.jzy3d.plot3d.rendering.view.View.renderScene(View.java:756)
at org.jzy3d.plot3d.rendering.view.layout.ColorbarViewportLayout.render(ColorbarViewportLayout.java:56)
at org.jzy3d.chart.ChartView.render(ChartView.java:46)
at org.jzy3d.plot3d.rendering.view.Renderer3d.reshape(Renderer3d.java:110)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:692)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:698)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1285)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1119)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:994)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1300)
at javax.media.opengl.Threading.invoke(Threading.java:193)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:541)
at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:595)
at sun.awt.RepaintArea.paintComponent(RepaintArea.java:264)
at sun.awt.X11.XRepaintArea.paintComponent(XRepaintArea.java:64)
at sun.awt.RepaintArea.paint(RepaintArea.java:240)
at sun.awt.X11.XComponentPeer.handleEvent(XComponentPeer.java:584)
at java.awt.Component.dispatchEventImpl(Component.java:4957)
at java.awt.Component.dispatchEvent(Component.java:4703)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:751)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:86)
at java.awt.EventQueue$4.run(EventQueue.java:724)
at java.awt.EventQueue$4.run(EventQueue.java:722)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:721)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
Exception in thread "AWT-EventQueue-0" javax.media.opengl.GLException: Thread[AWT-EventQueue-0,6,main] glGetError() returned the following error codes after a call to glEnd(): GL_INVALID_OPERATION ( 1282 0x502), 
at javax.media.opengl.DebugGL4bc.writeGLError(DebugGL4bc.java:29501)
at javax.media.opengl.DebugGL4bc.glEnd(DebugGL4bc.java:7563)
at org.jzy3d.plot3d.primitives.LineStrip.drawLineGL2(LineStrip.java:108)
at org.jzy3d.plot3d.primitives.LineStrip.drawLine(LineStrip.java:67)
at org.jzy3d.plot3d.primitives.LineStrip.draw(LineStrip.java:57)
at org.jzy3d.plot3d.rendering.scene.Graph.drawDecomposition(Graph.java:212)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:184)
at org.jzy3d.plot3d.rendering.scene.Graph.draw(Graph.java:174)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:934)
at org.jzy3d.plot3d.rendering.view.View.renderSceneGraph(View.java:921)
at org.jzy3d.plot3d.rendering.view.View.renderScene(View.java:756)
at org.jzy3d.plot3d.rendering.view.layout.ColorbarViewportLayout.render(ColorbarViewportLayout.java:56)
at org.jzy3d.chart.ChartView.render(ChartView.java:46)
at org.jzy3d.plot3d.rendering.view.Renderer3d.reshape(Renderer3d.java:110)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:692)
at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:698)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1285)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1119)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:994)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1300)
at javax.media.opengl.Threading.invoke(Threading.java:193)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:541)
at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:595)
at sun.awt.RepaintArea.paintComponent(RepaintArea.java:264)
at sun.awt.X11.XRepaintArea.paintComponent(XRepaintArea.java:64)
at sun.awt.RepaintArea.paint(RepaintArea.java:240)
at sun.awt.X11.XComponentPeer.handleEvent(XComponentPeer.java:584)
at java.awt.Component.dispatchEventImpl(Component.java:4957)
at java.awt.Component.dispatchEvent(Component.java:4703)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:751)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:702)
at java.awt.EventQueue$3.run(EventQueue.java:696)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:86)
at java.awt.EventQueue$4.run(EventQueue.java:724)
at java.awt.EventQueue$4.run(EventQueue.java:722)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:721)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)

GLPipelineFactory: Start jogamp.opengl.gl4.GL4bcImpl, req. Interface: null -> javax.media.opengl.Debug
GLPipelineFactory: Try jogamp.opengl.gl4.GL4bcImpl Interface[12]: javax.media.opengl.GL4bc
GLPipelineFactory: jogamp.opengl.gl4.GL4bcImpl _is_ instance of javax.media.opengl.GL4bc
GLPipelineFactory: Got : javax.media.opengl.DebugGL4bc, base interface: javax.media.opengl.GL4bc


Dne petek, 29. maj 2015 10.24.37 UTC+2 je oseba Klemen Zhivko napisala:
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