An interesting node indeed; not to be treated lightly, 'cause it may break things <yes, that was not funny, I know>
It would be an interesting addition to the labs project. You don't have committer rights, I assume?
Tom
On 2013-09-26 15:48, Jiri Prajzner wrote:
Hello,
I've just published JavaFX 8 Preview version of Shatter node on Github:
https://github.com/g0dd4rd/Shatter
This node is supposed to take a graphics primitive, text or image and shatter it into pieces. I see its fit in games (unless you want to shatter GUIs ;) )
Shatter node currently supports Rectangle, Circle, Text and ImageView nodes. You can set to how many pieces will the node fall out into and if the pieces should rotate by random angle or full 360 degrees. Here's a video of older version:
http://www.youtube.com/watch?v=Y7d1SR9_A3M
If the team likes it, I'd add this to JFXtras lab. It's still work in progress.
Regards, Jiri "George" Prajzner
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Sorry, was busy� �you are good on the CLA, Jiri. �(you should have gotten the e-mail as well, Tom -- will forward you a copy so you can double check)
Cheers,--Steve
--Steve
JavaFX ++ Scala ++ Groovy ++ �Android ++ Java
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That is why I checked; didn't get one.
Tom
On 2013-11-22 1:20, Stephen Chin wrote:
Sorry, was busy… you are good on the CLA, Jiri. (you should have gotten the e-mail as well, Tom -- will forward you a copy so you can double check)
Cheers,--Steve
--Steve
JavaFX ++ Scala ++ Groovy ++ Android ++ Java
:: http://www.xenonique.co.uk/blog/ ::
:: http://twitter.com/peter_pilgrim ::
:: http://java-champions.java.net/ ::
:: Skype Call peter_pilgrim ::
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