How using C++ client to connect JetServer

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Pham Tu

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Mar 16, 2015, 4:17:55 AM3/16/15
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 Hi Abraham Menacherry 

I used a C++ client socket to connect to JetServer. First, I create a message Login to connect succeed, Then server send some message to the client: LOG_IN_SUCCESS,GAME_ROOM_JOIN_SUCCESS and START events. But, client side I get only a LOG_IN_SUCCESS event.

I have two questions.

1. What structure of message, which sended to the client ?.
2. What idea another for c++ client, to catch all message event ?.

Thanks.
TuPN 
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