I really love the idea that you can write one JavaFX app in Windows and run and debug it everywhere... however what's stopping me from embracing this solution is a performant proof of concept on android.
From what I can see there are two apps available using Gluon and neither feature swift movements from their widgets.
The Java one conference app looks beautiful in terms of rendering quality, but lags in a way that I couldn't possible show it to any enterprise client or even demo it to a non-techy friend without feeling embarrassed.
This is running on a Samsung Note 4, a 1.5 year old flagship phone.
Is there acceptance that there is a problem here? I can't believe this is a problem with the Charm API, as it would surely be easy to fix in a such a demo so I believe it's something more fundamental with the framework. If so what can be done to fix this?
JavaFX apps on Windows feature a silky smooth gesture scrolling with a ScrollPane on my touch screen Windows PC, so it must be a problem with the mobile version.
Even iPhone version 1.0 in 2008 had silky smooth scrolling.
I work in the financial sector in London and would love to recommend this framework to our team, but cannot do so until it can be demo'd as sexy.
Until that point it makes sense for products to either build twice on native frameworks, or use HTML/react where the shadow DOM is pretty fast, despite the fact that many Java shops would rather not have to accept such a solution.
I do love the concept and look forward to a time when the product will be demonstrable.