Part of the project would be generate pdf documents from the app.
Is it possible and reasonably easy with Haxe?
Part of the project would be generate pdf documents from the app.
Is it possible and reasonably easy with Haxe?
I've been working on Haxe externs for PDFKit (http://pdfkit.org/) so if you can use client js or node that should work fine.
I haven't put it up on github yet, but I will do that if anyone's interested.
There's also a Haxe port of AS3 AlivePDF in the making: https://github.com/ngrebenshikov/openfl-alivepdf
Don't know if it's possible to use it without OpenFL though.
Jonas
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The safest/simplest choice nowadays to make cross platform application (not game) is using web technologies (think Atom, VS Code, Github desktop...).
Eg. Haxe JS, and using a node-webkit or Electron container for running on desktop.
You could use React for the view and for Android you'd have the option to go Cordova (webview) or React-native.
If runtime performance is an absolute necessity then it's another story.
Philippe
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We used wkpdftohtml to convert temporary HTML files into PDF. We embedded svg into the html pages when needed so we could have vector drawings. Took some work but it is fast. We write framework to call graphics. For example sprite.graphics.drawRect will draw to screen and to svg, so what you see on screen is what you get in svg....
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