I'm trying to use either haxe.Int64 or UInt64 with cpp/cs, but the values being assigned are raising errors? I'm not sure if I'm meant to import UInt64 for cpp, but with cs I'm using cs.StdTypes;
For example: var n:Int64 = 0x9e3779b97f4a7c13; will error with 'Invalid hexadecimal integer', with large integers instead of hex I get this error: 'Float should be haxe.Int64'
I haven't had much luck with google, the api only provides raw api calls, there is no example code showing usage. I'm assuming they're all the used in the same way?