On 31/05/2017 17:32, edupaz wrote:
> Hello everyone.
Hi !
HaxeUI2's most stable targets seem to be OpenFL and Html5, so it
can be a flexible solution whether you go for a native or a
js/web app.
OpenFL is used a lot so you will benefit of the docs, stability
and much of AS3 resources. So it might me the most comfortable
start, especially if you come from a flash background.
Kha is also a very powerful solution, maybe a bit more
hard-core. It has "Kode" IDE to get quickly started, HaxeUI2
backend, zUI. See for example Lubos' amazing Armory Painter WIP
made with kha + zUI :
http://armory3d.org/news.html
These frameworks will allow you to compile to most of haxe's
targets, while using a Javascript drawing lib as an extern will not.
Have fun !
Victor