Touch screen inputs are now enabled in GlowScript, making it possible to zoom and rotate the camera.
To zoom: spread or bring together two fingers to zoom in or out.
To rotate: swipe a single finger. If you want to drag an object rather than rotate the camera, press and hold momentarily before dragging.
Occasionally this mechanism locks up and no touch inputs are accepted. I think it has to do with two-fingered zooming followed by slowly releasing one finger at a time, but I'm not sure. If you find a reproducible sequence of touch inputs that causes the lockup, please tell me. Thanks.
This development is quite important for using GlowScript with mobile touch-screen devices, because moving the camera helps enormously in understanding a 3D scene. Classic VPython supports true stereo, but it seems to be the case that camera motion under active user control is as good as or better than true stereo.