I'm creating two spheres with the following code.
var Rball = sphere({pos:vec(0.0,0.0,0.0), v:vec(0.0,0.0,0.0), color:color.red, radius:radii})
var Bball = sphere({pos:vec(0.0,2.01*radii,0.0), v:vec(0.0,0.0,0.0), color:color.blue, radius:radii})
Depending on what value I assign to radii, the spheres show up as overlapping, almost touching or separated by a diameter or more but they should always be just about touching. The apparent size of the spheres (relative to a fixed-size box also in the scene) does not vary with the value of radii. How do I get spheres to be drawn to scale? I have a feeling I've seen something about this in the past, but I can't remember what.