Feedback for game that inspires women to own their career

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Lia Fetterhoff

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Mar 30, 2018, 2:30:30 PM3/30/18
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Hi all,

My name is Lia Fetterhoff, and I'm a user experience designer who's interested in applying the design process to life decisions like careers (which in a lifetime is 90,000 hours, or 1/3 of our lives!). This includes understanding and articulating the gap between current and ideal states, to getting alignment on the best path forward. 

There are articles out there that talk about bias and gender inequality in the workplace for women and in particular women of color. From personal experience, I've encountered women who don't think they're 'enough' or are waiting for permission to take their next step. I've also experienced this myself. 

My passion project is to create a game for change that inspires women to be their authentic selves in the workplace, and change their narrative by "virtually" experiencing another woman do it. (Imagine a game with a lot of internal dialogue and decision making. :)

I have a prototype of the first chapter so far on Twine, and would love feedback on it. If the project resonates with you, I could also use help with game writing, illustration and getting it built (web and mobile) to bring it to life.



Thanks and happy Friday!
Lia

Meghan - UX News & Groups

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Apr 30, 2018, 2:52:29 PM4/30/18
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Hi Lia,

What a great idea!

From my experience playing video games and watching others play them, I'd say that very little text ever gets read. Instead, everyone jumps to what buttons to press. There are probably people who will read all your great text, but I suspect not that many. Not as many as you would like.

Also - while being "true to oneself" is admirable, I've found that women fail to advance for lots of reasons and not being true to oneself isn't one of them.

Why not do some interviewing? Ask women and men of different ages how to advance in a career. You'll hear things like "Take Risks", but spend some time getting people to tell you "exactly" what they did and when. And to describe who in their office won't advance.

I think you'll discover some interesting things.

Like...

People with larger networks advance faster (they hear about better roles faster, know who to ask to get things done...)

People who follow gossip (not spread it, but listen to it), who understand where the real power lies, advance faster. For example, while it may seem that the Managing Director runs the company, it may really be the Exec Admin, or the Project Manager, or the MD's good friend. That is the person to approach with new ideas, etc.

Do you understand what is truly valued in your company? Do you model it? For example, if this is a company that values Sales, then everything you do should be pitched as a way to increase sales. If the company values innovatoin, pitch innovation. And so on...

Best of luck,
Meghan UX
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