We have received 100+ submissions and we are still actively seeking more! Please submit a proposal, and/or forward this email to other potential authors.
We are especially interested in VR and AR games, mobile games/educational games, games created by and for marginalized audiences; games for very young (pre-K, early elementary school) and older adult audiences, games for people with different neurotypes and abilities, games used in non-school contexts (hospitals, afterschool, camps), and case studies written by folks from all different parts of education, gaming, and life.
Remember: the initial proposal can be brief -- just a few sentences is fine -- and it is due by October 1st.
To help you brainstorm ideas, here are some games to write about:
Here is the proposal form. Remember: brief is encouraged! (Due October 1st):
Books 1 and 2 can be accessed for free at:
If you want more information on the book or you want to see the full call for chapters, please click on:
I will be sending out acceptances on or before November 1, 2017.
The full draft of the case study (750-1K words) will be due in February 2018. These will undergo a double-blind peer review, so I may ask each of you to review 2-4 other case studies.