Hi,
I tired to update unity firebase plugins from 1.1.0 to 1.1.1. Started from Analytics, I installed proper plugin (overriding what should be from importer) and during my game initialization my first call to Firebase Analytics in this case cased (i tried to update all of my plugins before run too):
EntryPointNotFoundException: Firebase_App_CSharp_AppGetLogLevel
Firebase.AppUtil.AppGetLogLevel ()
Firebase.FirebaseApp+FirebaseHandler.LogMessage (LogLevel logLevel, System.String message)
Firebase.Internal.InstallRootCerts.InstallDefaultCRLs (System.String resource_name, System.String directory)
Firebase.Internal.InstallRootCerts.Process (Firebase.FirebaseApp app)
Firebase.FirebaseApp.CreateAndTrack (Firebase.CreateDelegate createDelegate)
Firebase.FirebaseApp.Create ()
Firebase.FirebaseApp.get_DefaultInstance ()
Firebase.Analytics.FirebaseAnalytics..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Firebase.Analytics.FirebaseAnalytics
Scenes.SceneLoaded (Scene scene, LoadSceneMode mode) (at Assets/Scripts/UI/Scenes.cs:63)
UnityEngine.SceneManagement.SceneManager.Internal_SceneLoaded (Scene scene, LoadSceneMode mode) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/SceneManagerBindings.gen.cs:221)
It there an issue with upgrading or maybe i do something wrong during plugin update (should i delete all firebase files before updates? i don't think so, it should override correct?). After update i see that i've got proper 1.1.1 wersion of unity plugins (so they are changeg from 1.1.0).
My setup:
- MacOS,
- Unity 5.5.0f3
- using Analytics, Auth and Database
- Error occurs on unity player (didn't try to build to device because it's a blocker for me anyway).
For now i will stick with 1.0.0, but i really want to update due to fixed bug with Auth task callback.