Thanks for your answer.
First of all I need to see the whole head shape, not only the face. this is very important, but not possible in Artist.
Next I need to have different types of textures for the skin, this is offered only in Modeller, as well as different lighting options. From identikit point of view it would be great to have these two options increased, i.e. adding own skin textures, editing existing ones and having colored light sources as well.
Finally an editable neck is also very important to have for the overall look of a suspect.
Modeller offers very much for me, what I need in future I sent you on an email list some weeks ago. I wish you would add the daz3d export option to Modeller, this would make my day. :-)
Btw, Artist's user interface is not as neatly arranged as Modeller's, too much scrolling because of too big letters compared to Modeller (working on a 15.4" laptop display). Modeller seems much more cleaned up to me.
These are the reason why I always have to use Modeller first. To transfer this result to Daz3D, I have to save Modellers result, reopen it in Artist (at the moment), and export it to Daz3D. This makes my workflow a bit time consuming. So an export function directly from Modeller's interface would be great. :-)
Best wishes,
Peter