Hi Andrew,
This was my attempt at stemming memory fragmentation in the ray tracer. I used it last in ~2011, and it worked back then, producing the same results and no crashes. But to my disappointment, it didn’t help much with the fragmentation. At least it was a nice code exercise and distraction from other things. I’m not sure if it even compiles or works anymore with it being untouched for 6 years. But feel free to test it out if you want!
Thanks,
John
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John Wise
Associate Professor of Physics
Center for Relativistic Astrophysics, Georgia Tech
http://cosmo.gatech.edu