I’ve read some of the information on Scored voting. I understand it. In all candor, I’m not impressed. I do not see the superiority of Scored voting, especially given a credible alternative--Reciprocal voting.
Score voting depends on the honesty of the voters. Once the parties figure out how to game it the elective system will be dominated by gaming practices. Specifically, voters of one party will be asked to give their candidates high scores, and candidates of the alternate parties low or zero scores. Honest, less partisan voters, will swing the election on way or the other. Here in the US at least, this will eventually become little different than the current plurality system.
In contrast, in Reciprocal voting voters give one “for” vote for one candidate, and one “against” vote for one candidate. Reciprocal voting has some interesting elective properties, the most important being that it is difficult to game. It all but eliminates the two party system and better attaches the loyalty of office holders to the represented region. Reciprocal is effective over the long run where the efficacy of Score is rather limited due to the predictable gaming that will occur.
With Reciprocal voting, loyalist party members will give their “against” vote to the dominant opposing candidate.In a two party system this causes the members of the parties to negate each other’s dominant candidate. Either a second best party candidate, or a third party candidate will win. Over time the only way candidates can be elected is if they bring strong positive utility to the table, and do not have strong negatives against them. Negatives will include things that interfere with regional loyalty such as excess party loyalty or excessive obligations incurred by receiving campaign donations.
Over time candidates elected under Reciprocal will truly represent the people of their region. The representatives become people who are respectable, loyal to the people of their district, and likeable. Duverger’s law may be negated. Parties will become very similar if not nonexistent and third parties may become viable.
Gaming is made difficult in Reciprocal. When it becomes apparent that a candidate is being gamed into office the candidate becomes a target for receiving “against” votes from the non-supporting voters. Any time propaganda becomes obvious and it is intended to favor one candidate, that candidate gets a lot of “against” votes. In this system guilt by association leads to vote loss, so campaigning changes from being mean and accusatory to being nice and promotional. It is the tendency to vote against candidates who appear less than scrupulous, less than faithful to the voters or simply mean spirited that gives Reciprocal voting its reciprocal character.
If a negative vote were added to any voting system where the voters may vote for all candidates such as Approval or Score, the end results would not change. An Approval vote system with an “against” vote added to it would not produce better results as Reciprocal. Neither would a Score voting system that was changed to a +/- scale. Those systems would still be just as gameable and still approximate Plurality eventually.
I have to challenge any proposal that Score voting would improve much if anything in the character of elected office holders. I have to challenge the proposal that office holders would more accurately represent the will of the people. I can only believe that Score voting would just continue the existing system, but with a fancier looking ballot and a more expensive elective process.
Reciprocal voting is a credible system for creating more moderate, less divisive, more faithful, more competent representatives.
If you can come up with a credible way that Reciprocal could be gamed (given that gaming, when discovered, leads to “against” votes), please let us know.
If you can explain how Score voting will not be gamed so it becomes a variation on Plurality, let us know, 'cuz I'm not seeing it. You have to assume that most voters will not vote strategically, when in actuality most voters will.
Enjoy!
I do not see the superiority of Scored voting, especially given a credible alternative--Reciprocal voting.
Score voting depends on the honesty of the voters.
Once the parties figure out how to game it the elective system will be dominated by gaming practices.
Specifically, voters of one party will be asked to give their candidates high scores, and candidates of the alternate parties low or zero scores.
Honest, less partisan voters, will swing the election on way or the other. Here in the US at least, this will eventually become little different than the current plurality system.
range voting fails later-no-harm so it's an ineffective measure against gerrymandering.