The new course is fun. It's a good mash-up of newer and traditional obstacles. The hoop and jump are a bit of a joke, now, as it's easier to hit them than to get around them. The hay bales make it difficult to see what is going on at some points, but they were really good at not breaking suspension parts. The non-gps bots ruled the day again, and were still given a bonus for doing so. (Pete Dokter was not happy about that one as he hadn't authorized it). The balance bots, one potato and three potato (?) killed it.
I took 3 bots, which in this case were too much. I upgraded the code in Minuteman, which took some debugging. The emaxx was a last-minute effort and needed a lot of extra attention. It was only sort-of running on the day of the race. I never got it set up on the course, and had to use minuteman's waypoints, but it managed to navigate most of the course, even making it through the hoop. Now, I guess it's ready for next year!
Roadrunner (Rich) did well, but managed to miss one of the final waypoints on his last run, so had to settle for 2nd.
What I liked best this year was the flexibility on starting. They had everyone from the heat line-up, but start individually. So, you could wait for the course to clear off a bit and avoid crashes.
We are already planning next year!