webrtc::PeerConnectionFactory* factory = NULL;
"talk/app/webrtc/datachannelinterface.h"
"talk/app/webrtc/dtlsidentitystore.h"
"talk/app/webrtc/dtmfsenderinterface.h"
"talk/app/webrtc/jsep.h"
"talk/app/webrtc/mediacontroller.h"
"talk/app/webrtc/mediastreaminterface.h"
"talk/app/webrtc/peerconnectionfactory.h"
"talk/app/webrtc/peerconnectioninterface.h"
"talk/app/webrtc/rtpreceiverinterface.h"
"talk/app/webrtc/rtpsenderinterface.h"
"talk/app/webrtc/statstypes.h"
"talk/app/webrtc/umametrics.h"
"talk/session/media/channelmanager.h"
"webrtc/base/atomicops.h"
"webrtc/base/basictypes.h"
"webrtc/base/buffer.h"
"webrtc/base/constructormagic.h"
"webrtc/base/criticalsection.h"
"webrtc/base/event.h"
"webrtc/base/fileutils.h"
"webrtc/base/messagedigest.h"
"webrtc/base/messagehandler.h"
"webrtc/base/messagequeue.h"
"webrtc/base/network.h"
"webrtc/base/refcount.h"
"webrtc/base/rtccertificate.h"
"webrtc/base/scoped_ptr.h"
"webrtc/base/scoped_ref_ptr.h"
"webrtc/base/sigslot.h"
"webrtc/base/socketaddress.h"
"webrtc/base/socketfactory.h"
"webrtc/base/socketserver.h"
"webrtc/base/sslidentity.h"
"webrtc/base/sslstreamadapter.h"
"webrtc/base/thread.h"
"webrtc/base/timeutils.h"
I've used the WebRTC DataConnection API in browsers a lot for p2p communication. Now I'd like to do the same within an iOS app.
I live and develop in a remote region with very slow Internet access. So building the webrtc sourcemyself which involves a 6+ GB download to generate the static library is very difficult. I attempted from a different location and because of the complexity of the build process failed and ran out of time to debug.
I found the libjingle_peerconnection cocoa pod, but the static library this provides is over 70MB. That exceed my understanding of the Apple store app binary size limit of 60MB. I'm wondering if it includes libjingle and webrtc video (I just want to use RTCDataChannels) code that isn't necessary?
I just need an arm64 library. Any generous souls out there willing to host a static library they have recently built?
I don't understand why this process is so painful. Why doesn't the webrtc.org do regular builds and host the output - especially for iOS
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