Hello,
Basically I want follow the Skype architecture. I don't want to
involve any other costs with server side mixing . On skype for voice
conference which is free one of the participants is mixing all the
audio and send to the others.
The mixer is picked based on the best hardware configuration and
larger bandwidth available.
The initial setup that I have done using full mesh implementation is
working great with 7 desktop clients but on mobile (ios 4) is not
working up to 5 participants (the CPU is going to 100% because it has
to decode 4 streams).
Silviu
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